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Bullet Witch
Bullet Witch is a shooter video game for the Xbox 360 developed by Cavia. It was released in Japan on July 27, 2006 by AQ Interactive, followed by a release in North America on February 27, 2007. Atari Europe handled translations and other localization efforts. The game was not released with a multiplayer component, although players could participa...
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Bullet Witch Reviews
Professional reviews from gaming critics
In a time when gamers are constantly looking for a "next-gen" experience, Cavia has put together a game that feels like it was made for the original PlayStation. Sure, the graphics are in a high resolution and you get achievements for beating the game, but other than that there is little to make Bullet Witch feel current. The AI is atrocious, collision detection is hit or miss, and the gameplay tends towards the frustrating side of the spectrum all too often. Even if you can overlook these problems, Bullet Witch is short and shallow enough to grow stale quickly.
Bubble, bubble, all toil, and not worth the trouble
The game gave you more horrors in your real-life experience than in your nightmares.
The year is 2007. A calamitous event has caused demons and evil supernatural beings to walk the planet. The human population is decimated, reducing the number of humans to a mere one billion. Demon armies called Geists are deployed to further annihilate humans. Human kind as we know it is on the brink of total extinction...
I must confess that I was mainly intrigued by Bullet Witch because I expected a funny trash game. In that regard, I was met with disappointment. Don’t get me wrong, Bullet Witch is not good and it aged prematurely, but it’s not trashy enough to add that comical factor. Beneath the mediocrity, some heart and soul went into the creation. Still, there is not a single reason that justifies bringing this game to the PC 11 years after the original release. Its sheer existence is the most fascin...