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Dolmen
Dolmen is an action game with RPG elements, where the player’s worst fears turn against him, finding the aberrant alien world of Revion Prime. Sci-Fi and Cosmic Horror are mixed in an engrossing gameplay experience!
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Dolmen Reviews
Professional reviews from gaming critics
Dolmen is a solid sci-fi spin on the Soulslike formula, even if there are some places where it falls short. Not being able to jump is a simple but detrimental design flaw, and the mediocre cinematics bog down what could have been a very cinematic experience. Despite that, Dolmen still features challenging combat, as well as a variety of ways to play to your own unique style. I look forward to seeing if and how Massive Work Studio will build upon this foundation in the future.
Developers, I have some bad news and some good news. The bad news first. We’re living in a post-Elden Ring world now. If you make a Soulslike game, it’s going to be compared to FromSoft’s masterpiece, like it or not. It’s not good enough to just be a Dark Souls knockoff anymore. Here’s the good news, though. If you can give us a decent Soulslike with something other than a high fantasy setting, well, there’s room for that at the table. So, where does Dolmen sit? At the table with the grown ups, or not?
As far as sci-fi Souls-likes go, Dolmen sits somewhere between Hellpoint and The Surge in terms of quality. It can offer a rewarding experience to Souls-like fans, but it falls short of the bar set by the creators of the genre. Still, for those who have patience and persistence, and like the idea of exploring a new, futuristic setting while engaging in challenging combat, it’s worth checking out.
Dolmen relies too much on the Soulslike playbook to be much of anything other than a middling iteration of the formula.
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It’s just disappointing that a lack of polish and modern sensibilities hinder the product at all turns, leaving what could have been a chunky and ambitious slice of indie action horror down a path forgotten and overshadowed.
I had a lot of high expectations for Dolmen, considering the premise and gameplay genre. Unfortunately, it botches just about every aspect of being a Souls-like game. There were many concerns that I could look past in the demo, but are inexcusable in a full release. Not only are the technical mechanics poorly implemented with inaccurate hitbox detection and animations, the artificial difficulty and long spans of nothingness make the game frustrating for all the wrong reasons.
Dolmen is yet another Soulslike that proves this formula is almost impossible to get right. It's a flat, boring experience with none of the spark and vigor it needs to transcend its many technical flaws.
Clunky combat, boring progression, threadbare plot, unrewarding exploration, and a laughably bad healing mechanic. All of these lead to a soulless Souls-like that is Dolmen.
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Dolmen wants to put its mark in the Action RPG genre with a potentially intriguing Space/Horror tale that never really goes to space, and isn’t at all scary. It never feels good to play, broke on me constantly, and was an ugly maze of bland/blocky corridors. Retailing for $39.99 at launch I can’t in good conscious recommend this over almost any other game in the genre, though if you want something fun in connection with this game look up what Dolmen means in Swedish Slang.
east we can expect if a game hopes to make a dent. However, with all these issues plaguing the game, plus visuals that hardly scream 2022, Dolmen is not living up to expectations at all. The game tries to include many of the hallmarks of the genre, but muddles it all up with poor systems and execution. For a fan that has grown used to the genre's often challenging requirements, recommending Dolmen is something that will only happen in an alternate dimension.