
Heroes of the Storm Reviews
Check out Heroes of the Storm Review Scores from trusted Critics below. With 11 reviews on CriticDB, Heroes of the Storm has a score of:

Heroes of the Storm takes the variety baton and runs with it all the way through the finish line. Its varied battlegrounds and unique cast packed full of Blizzard’s established characters make each trip to Nexus feel new and engaging. Even after hundreds of levels of progression, I feel like I’ve still got a ton to learn and new strategies I’ve yet to try. It doesn’t always hit the mark, and there’s still plenty of room for growth with map consistency and the progression systems, but it’s hard to find as fun and fresh a package as this one in...
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Like World of Warcraft, Heroes of the Storm has been derided for dumbing things down, but the reality is that Heroes makes MOBA more accessible while also preserving what makes the genre fun.
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Heroes of the Storm succeeds where its predecessors have failed by making a MOBA that is appealing to the non-MOBA crowd. Gamers are welcome to be as competitive as they want in the game's ranked matches, while the more casual crowd learns the ropes in the Quick Match option. As long as new heroes and maps continue arriving in frequent content updates, we expect Heroes of the Storm to have a very long and profitable lifespan.
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Heroes of the Storm is fun, but it doesn't have much to keep you coming back consistently.
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Heroes of the Storm is a more user-friendly approach to the genre, but lacks the depth and complexity of other offerings. A great game to pick up for a quick couple matches, filled with Blizzard star power and fun matches that last just long enough, but no real meta-gaming or theory yet.
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The variety I've seen in each game session is enough to keep me coming back, though it should be noted that leveling up each character can be a tough grind. Even with the launch day's 25 percent XP bonus, it's been a long road to increase my player rank and level up individual Heroes. This makes purchasing new Heroes with gold a tough task, though Daily Quests unlocked at Level 5 can help alleviate that some.
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Heroes of the Storm has unfairly been branded as a “just a casual game” due to the removal of many tried and true MOBA mechanics. With over 100 hours of play under my belt, I can say with authority that those claims are untrue. Heroes has a ton of depth, it’s very well balanced (though not perfect), and nearly every cast member is a blast to play. It achieves almost everything it sets out to accomplish, so I really hope it catches on with the non-believers and continues to grow.
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Does Blizzard's new MOBA hold up against the competition? Find out in Den of Geek's review!
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It’s not the only struggle HotS has with itself as it moves towards a dual destiny as the genre’s most accessible offering and as an e-sport capable of supporting an extremely high level of play. It’s a game that dearly wants you to have fun, and fast. It’s quick, colourful and without pretension. The map-specific gimmicks inject dynamism into matches that, given its relatively reduced hero complexity, might otherwise risk strategic stagnation. I don’t really buy the notion that it is significantly dumbed down - many of the ways in which it is a more transparent game than its competitors...
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