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Immortality
Marissa Marcel was a film star. She made three movies. But none of the movies was ever released. And Marissa Marcel disappeared. The new game from Sam Barlow, creator of Her Story.
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Immortality Reviews
Professional reviews from gaming critics
Immortality is easily Sam Barlow's best game to date and, when you consider the delights he's served up previously, well, you get an idea of just how good this one really is. It's a dazzling display from any angle you to choose to admire it; top-notch acting, brilliant writing, a core mechanic that's complex but carried off with style and grace, intuitive controls that draw you into your role...just remember to avoid spoilers, dive into the mystery of Marissa Marcel completely unsullied, and you're in for one of the most exquisite gaming experiences of this year, or any other, by quite some di...
Wherein art is a force that both creates and destroys.
“Immortality is an astonishing work of interactive fiction that's every bit as unsettling and unforgettable as the films that inspired it.”
Immortality, the new FMV game from Half Mermaid and Sam Barlow, creator of Her Story and Telling Lies, is unsettling and stellar.
Nothing less than a whole new genre of video game, that evolves the interactive movie into something that feels dynamic and excitingly different.
Immortality is a game that anyone interested in compelling narratives should check out. The story of Marissa Marcel and her journey from unknown model to rising star, and then her unexplained disappearance into pop-culture obscurity is one that will enthrall players and stick with you long after the credits have rolled.
The latest game from Sam Barlow and Half Mermaid builds on what you've come to expect while also subverting its own genre in clever ways.
Sam Barlow’s latest deftly weaves cinema and interactive fiction together to create something both unsettling and unexpected.
What you’ll end up taking away from Immortality is going to be unique to your experience. The conclusions you draw will be the subject of conversations with friends for days, even weeks, to come. It surprises just as often as it confounds, and that in itself makes this a rather extraordinary experience. It’s also perhaps one of the purest examples of video games as art we’ve seen to date: a piece of art about artists. Does that make for an enjoyable experience? Not always. At times it’s drawn-out, boring, a chore, even, as you obsess over every bit of footage available to you. But are we glad ...
Sam Barlow's epic mystery of self-reference and cinema is an elaborate, ingenious enigma - one that would be even better if it didn't want to be solved.
Immortality is an ambitious and considered look at art, storytelling, film, religion, and many other things, but it doesn't quite catch all the metaphorical apples it throws in the air.
Ultimately, one's enjoyment of Immortality is going to depend entirely on two things: if they like art house films and if they have the patience to sift through over 200 clips of mostly-boring footage to get the story's full picture. The story itself is interesting enough that players will find themselves compelled to keep returning to the game to look for more clues, even if they're otherwise bored, but gameplay-wise, it doesn't have much to offer beyond its one genius trick. Immortality is something that everyone should at least try through Xbox Game Pass, but they should go in understanding...