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Total War: Three Kingdoms
Total War: Three Kingdoms is the first in the series to recreate epic conflict across ancient China. Combining a gripping turn-based campaign of empire-building & conquest with stunning real-time batt... See more
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Professional reviews from gaming critics

Denis Ryan
Three Kingdoms is an absolutely massive game, but it has a very clear thematic focus on the Three Kingdoms period - specifically the Romance of the Three Kingdoms - and a very clear mechanical focus on individual heroes. The shift bears an obvious resemblance to Crusader Kings II, which uses the lives of individual characters to liven up a game which might otherwise be stuffy. Indeed, Three Kingdo...

Khayl Adam
Total War: Three Kingdoms begins in the year 190 CE, in war-ravaged China, and the Han Empire is in ruins. The Tyrant, Dong Zhuo, has taken the child-emperor captive, and in doing so holds the fate of millions in his cruel grasp.

Leana Hafer
Total War: Three Kingdoms should serve as the example for all games of its breed going forward. The campaign design is brilliant, full of character, and tells a cohesive, historical-feeling story with satisfying act breaks and unexpected turns of fortune. The improvements to performance and optimization over its predecessors almost make me want to just lean back in my chair and hum contentedly whi...

GameCentral
A hugely enjoyable mix of historical realism and exaggerated action that is both surprisingly accessible and filled with an impressive depth of tactical options.

Ginny Woo
You were a bandit queen, young and sweet, only eighteen.

Jason Bohn
With an ever increasing amount of games getting console releases, the PC gamer can typically only point to having the best version of a title. Total War has always been a hold out and is one of the few AAA quality PC exclusive series left. While Total War veterans might be justified for feeling a bit of fatigue with the battle system, there's still plenty fresh in Total War: Three Kingdoms to enjo...

Peter Glagowski
Overall, Total War: Three Kingdoms can be summed up as yet another great entry in the long-running series. While it may not be the absolute pinnacle of what Creative Assembly can achieve, it has become my favorite entry simply because of the setting used. We’ve reached a point where your personal favorite Total War will be determined more by the property being adapted than any worry about quality ...

Chris Jarrard
While I’ll be the first to admit that I’ve never been a big fan of the series, I found a lot to like in Three Kingdoms. I did tend to shy away from the real time battles and found them to be tough to manage, but the campaign section of the game were a highlight. I appreciated the option to delegate battles when possible and attempting to play the diplomacy game was often rewarding. The overall pre...

Jody Macgregor
Three Kingdoms' diplomacy system is a real step forward for the series, but what about the rest of the game?

Jim Hargreaves
Three Kingdoms is another solid instalment in the Total War franchise, but lacks a certain wow factor. Creative Assembly has made some clever refinements around the edges of that enduringly addictive strategic core, allowing fans to steep themselves in yet another historic saga. However, there’s a chance that some won’t gel with this new setting or the way Guanzhong’s epic has been adapted. It’s a...

Phil Iwaniuk
Changes on the battlefield don't make for a Total War experience to match historical and Warhammer entrants, but there's still a deeply involving strategic layer in Three Kingdoms that sits well with its licence.

Colin Campbell
I love the idea of placing myself into the distant past, of believing that I’m immersed in the problems and opportunities of ancient warlords. Three Kingdoms delivers, in the sense that it gives me the gift of a genuinely absorbing historical fantasy. It’s out now on Windows PC, Mac, and Linux.