

Rating
Wolfenstein: Cyberpilot
Experience the world of Wolfenstein from a whole new perspective in Cyberpilot VR, a virtual reality gaming experience from MachineGames. Paris. 1980. You’re the best hacker in town. Your mission: Aid the French resistance by taking control of powerful Nazi war machines. Ram, gun down, and burn your way through the City of Love, leaving dead Nazis...
Details
- Released
- July 24, 2019
- Developer
- Arkane Studios, MachineGames
- Publisher
- Bethesda Softworks
- Platforms
- PC
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Wolfenstein: Cyberpilot Reviews
Professional reviews from gaming critics
The alternate reality nazi-filled Wolfenstein franchise has been around for a very long time and now, it's finally entered the virtual realm.
Machine Games and Arkane Studios’ Wolfenstein collaboration spans two titles, but much of the emphasis during marketing was on the cooperative shooting of Wolfenstein: Youngblood. The PlayStation VR title, Wolfenstein: Cyberpilot, has hardly gotten any attention. It was shown – briefly – at this year’s E3, and apart from the odd tidbit here and there, that was it. Despite Youngblood getting the brunt of attention, the end results were at best, underwhelming. So despite getting far less attention, it is with a great amount of surprise that Wolfenstein: Cyberpilot is actually the better half of ...
Wolfenstein Cyberpilot's formulaic combat and missions underwhelm, but the premise and the novelty are intriguing, offering a fresh slant on a dark vision.
When new tech comes along there is always a transitional period where developers are still trying to work out the kinks. Figuring out how to maximize the hardware, and especially in VR’s case, how to properly track and provide immersion. With the launch of PSVR it’s nice to see it getting support from large publishers and developers like Bethesda, and its understandable some early games may be a bit rough. With Wolfenstein: Cyberpilot being a launch game for the PSVR it has some good ide...
Wolfenstein: Cyberpilot leaves you wanting more: more depth, more authenticity, and — most of all — more substance.
Wolfenstein: Cyberpilot is a brief taste of what a different take on Wolfenstein in VR could be. Unfortunately, it never really gets out of first gear and lasts what feels like a blip of time.
Wolfenstein Cyberpilot is a disappointing entry in the beloved series with little reason to jump in.
Wolfenstein: Cyberpilot really should not have been a standalone release; at the very least it should have been bundled in with the superior Wolfenstein: Youngblood. There are glimpses of potential here, but it’s lacking nearly everything that makes Wolfenstein fun. Gunning down Nazis in a virtual reality mech might sound like a lot of fun on paper, but the reality completely misses the mark.
There’s a particular appeal to the Wolfenstein series, a brazen “one man versus the fascist world” hero fantasy as BJ Blazkowicz takes on Nazis in a brutal and visceral fashion. Wolfenstein: Cyberpilot adds mechs to the mix, allowing you to take control of the Nazi death machines, and then puts the whole thing in VR. “Sounds cool,” I hear you saying as you nod slowly, a smile creeping over your face. I thought the same thing too. But even for someone who loves VR experiences big and small, Wolfenstein: Cyberpilot is a weak experience that serves neither VR nor the Wolfenstein name.
To tie in with the release of the new co-op Wolfenstein spin-off Youngblood, Bethesda has continued their trend of releasing VR titles for many of their popular franchises with the launch of Wolfenstein Cyberpilot.
Wolfenstein Cyberpilot is a video game where you decapitate a statue of Hitler and somehow feel absolutely no thrill, interest, or anything vaguely resembling fun.