77
Avg Score

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Games and art from Japan and Asia

Latest Reviews

I don’t have kids, nor do I plan on having any for a very long time, but something about Shelter brought out my parental instinct to protect children. It was emotional when they were taken away from me – as was it emotional when they grew up and left the...

ddnetadmin·March 17, 2015
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It’s odd that Square Enix would look at a PSP game and think to remake it for the PlayStation 4, but I’m glad it happened. It’s a thematically rich game that more than compensates for the visual weaknesses that are a hold over from the original hardware it was developed...

ddnetadmin·March 16, 2015
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From the opening cut scene through to the various platforming puzzles, Shiftlings feels like more than just a simple platformer with a gimmick. Instead of inserting a joke and then going about the level design like it never happened, here the joke is very integral part of the experience.

ddnetadmin·March 15, 2015
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ddnetadmin·March 12, 2015
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DmC might have been better received had it been built under a different name – at the very least it might have escaped some scrutiny from fans of the original games. That being said, what DmC does provide works well and this latest iteration is the best reason to give...

ddnetadmin·March 11, 2015
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Gust has really grown under Koei Tecmo’s ownership, and the Atelier series has matured to the point where it deserves genuine recognition among the upper echelons of the genre. If there was any justice in the world a game like Atelier Shallie would be considered in the same breath as...

ddnetadmin·March 10, 2015
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Flame Over is refreshing. It has a clever twist on the roguelike by introducing the fire as the primary enemy, that is by far the most engaging aspect of the game. It feels real, it spreads, it’s alive. The first few stages do get repetitive, and it isn’t long before...

ddnetadmin·March 9, 2015
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Helldivers offers plenty of challenges and a great excuse to play with others, and that is when the game is at its best. There is a nice campaign built around the carnage that offers a sense of accomplishment, too, that makes the difficulty worthwhile.

ddnetadmin·March 5, 2015
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I still had more fun than not when playing Dragon Ball Xenoverse. This was a great direction for the story and the RPG elements that give a sense of progression are certainly welcome. There is still room for improvement as some small tweaks to the in-city travel and chaotic combat...

ddnetadmin·March 2, 2015
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These gripes don’t hurt the overall value of Hand of Fate though. It is a massively atmospheric title with an invigorating, original set of mechanics. It’s the kind of creativity we like to see from indie game developers, and shame on the Australian Government for stifling that.

ddnetadmin·February 26, 2015
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Despite the long turns and multitude of menus, Total War: Attila succeeds because it gets you invested in your armies and the period of time. Because the lens is pulled back and away from the battlefield, you can still enjoy other aspects to the game such as family trees and...

ddnetadmin·February 24, 2015
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So it is not a perfect game and as you come to grips with its systems it stops being difficult even on the highest difficulty levels, but Hyperdevotion Noire is a deliberately silly, irreverent game that is hugely entertaining and technically competent. As someone who can’t get enough of the...

ddnetadmin·February 23, 2015
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