Latest Reviews
Oh, and it’s nice to hear the girls say, “Taru!” when they see a barrel again, Gust. I’m not sure why you decided to pull back on that with Ryza, but seriously, bring it back for all future Atelier. It’s the little inside jokes and little details like that that...
Ubisoft’s city builders tend to be good: Anno was released on console just last year and it is a genuinely good time. But then Anno respects the player’s intelligence and allows them to make mistakes and try things along the way. The Settlers: New Allies wants you to play like...
I might not be much of a Sonic fan, but I know that if Square Enix had done the equivalent of this to that Final Fantasy Pixel Remaster collection, I would have blown my top. I did give the lazy effort to bring the mobile ports of Dragon Quest 1...
The creative team behind Danganronpa and, now, Rain Code, are a rare group in video games. They know how to entertain – I didn’t even mention the “replacement” for Monokuma in this game, but Shinigami the ghostly reaper is somehow even more brilliant foil and source of sadistic humour than...
There is a lot to like about Loop8, and there’s the sense that the creative team put a lot of work into the symbolism and theming of it. They shot for the stars. Unfortunately, it fell slightly short, and while it’s interesting and different, it never lives up to the...
It’s far too early to determine where Final Fantasy XVI sits in the ranks of Square Enix’s venerable series. However, this is an engrossing, entertaining and, most importantly, fiercely intelligent game. The developers have taken the AAA-blockbuster budget they had to work with, and used it to craft an experience...
A Wonderful Life on the GameCube was perhaps the most perfect execution of the Harvest Moon (now Story of Seasons) ethos out of all in the long-running series. As such, it’s the one that also generates the strongest pathos. Heart-meltingly warm good-naturedness, mixed with a perfectly adequate remake make this...
I can see what they were going for with Park Beyond, and they did get achingly close to it, but right now, and at least in its console variant, it’s not quite a recommended game without a little bug stomping and AI fine tuning. Also an option to switch on...
However, for all the good, the reality is that Bleak Sword is in serious need of substance, and the novelty of a “lo-fi Soulslike” on mobile is lost a little on a proper console.
Overall Super Mega Baseball 4 is immensely disappointing and an unworthy successor to its predecessor. SMB 3 was a genuinely fun and clean playing arcade baseball game, and never needed to be more than that. Now, though, it seems like the series is being positioned as a viable alternative to...
Thankfully, that didn’t miss the mark. Jack Jeanne is a celebration of the finest qualities of theatre, held within a visual novel that’s enjoyable to read. It has some distinctive, evocative art, and some minigames that help make the overall experience even more engaging. Yes, sure, future generations might not...
In theory, a roguelike FPS could work, however, there needs to be a very specific reason to even try. Nightmare Reaper never gives us that reason. It comes across like a game that’s a roguelike purely because that was how an indie developer should shove 100 levels of grind into...















