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Game Informer

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Theme parks have the incredible ability to transport visitors to magical new worlds. I find it hard to walk through Disney World’s fairy-dust-sprinkled streets without dreaming about the amazing attractions I’d cook up if I only had a billion dollars and a team of Imagineers on payroll. Planet Coaster is...

Ben Reeves·November 22, 2016
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The idea of slaughtering dozens of zombies has lost its novelty over the years, but it still remains a satisfying way to unwind. Their broken bodies are ripe for guilt-free dismemberment, and their vast numbers are a great showcase for whatever overpowered weapons developers toss at the player. Killing Floor...

Jeff Cork·November 22, 2016
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Set in a world similar to our own, Watch Dogs 2 casts you as a young hacker named Marcus Holloway. He and his DedSec hacker group attempt to expose truths by breaching the security of large corporations and government administrations – all with a powerful smart phone that grants godlike...

Elise Favis·November 16, 2016
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Obsidian’s latest role-playing epic is true to its name. Tyranny is concerned with the nature of power, and the ways in which the concentration of that power invariably leads to oppression. Obsidian pulls no punches in its depiction of a world overthrown by evil, and players shouldn’t have any illusions...

Matt Miller·November 16, 2016
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Campaigns in the Call of Duty series can often be distilled down to a series of setpieces, clichéd villains, telegraphed twists, and ridiculous monologues punctuated with excessive explosions. In Infinite Warfare, you still get some of all that, but if you’re not careful you might also find yourself shedding a...

Daniel Tack·November 3, 2016
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Sherlock Holmes: The Devil’s Daughter is a showpiece of detective work and player choice – elements that speak strongly to Sir Arthur Conan Doyle’s character and empower you with the belief you are puffing away at the meerschaum calabash. Each of the five cases delivers numerous outcomes, along with the...

Andrew Reiner·November 2, 2016
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With the release of Xenoverse 2, Dragon Ball Z has turned into an annualized video game franchise. Following Battle of Z in 2014, we have now had three consecutive years of Dragon Ball Z games in a similar style. Like most annualized franchises, clear improvements over last year’s model are...

Kyle Hilliard·November 1, 2016
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The last few mainline Final Fantasy titles made major modifications to the series’ long-standing formula, experimenting with new structures and battle systems. World of Final Fantasy casts that aside, deliberately returning to its roots and celebrating the series’ past, both in terms of cast and mechanics. You control twin siblings...

Joe Juba·October 24, 2016
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When the first Titanfall was released, it garnered praise for pitting players against each other in the future as wall-running, submachine gun-toting pilots capable of calling down and controlling massive mechanized death machines. However, the game also received a good deal of criticism for lacking a single-player component. The sequel...

Javy Gwaltney·October 24, 2016
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When the opposition pushes all of its war assets toward one beachhead, sometimes it’s smarter to avoid that fight altogether and make headway by creating another front. While Call of Duty, Titanfall, Halo, Destiny, Gears of War, and many other shooters compete in a sci-fi battle royale, DICE instead dove...

Matt Bertz·October 21, 2016
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For most annualized franchises, 12 months is barely enough time to add new features that will entice fans to return to the series year after year. With WWE 2K17, however, developer Yuke’s decided to subtract instead of add. Rather than bolster a bloated feature set, WWE 2K17 ditches the popular...

Ben Reeves·October 14, 2016
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Rigs has been a center point of PlayStation VR’s lineup of games and its marketing for a few reasons: It’s a PlayStation VR exclusive, developer Guerrilla Cambridge has ties to the creators of Killzone and Horizon Zero Dawn, and it represents an online multiplayer experience that would feel different outside...

Kyle Hilliard·October 14, 2016
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