Latest Reviews

While the experience can feel overfamiliar due to base mechanics and game systems you've known before, presentation and story are such you can still marvel. Those new mechanics quickly come to fit naturally in with everything you've know before. It is as much a different game from City as that...

Visually it's fine and it really shines when the new weather system kicks in. The mix of new and old voice over works, and there's some lovely referential humour in there, just as you'd expect. Even the scariest moments of the film have been made fit for all the family,...

Martin Eiser·June 13, 2015
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It's a game that doesn't really innovate much on top of the proven formula. And normally that wouldn't be a big problem. Why fix something that's not broken? But given the number of updates and DLC the original Magicka got it feels like we haven't had enough time away to...

Bengt Lemne·June 8, 2015
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Having said that, few games have influenced me in the way Final Fantasy X has. The dialogue, the music, the beautiful CGI scenes, the incredible directing and the combination of these is simply overwhelming at times. In spite of the disappointing lip-syncing and a shortage of new content, it's good...

GR Staff·June 7, 2015
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There's a really solid campaign here, and it'll be a nice treat for those who are eligible for a free copy. For everyone else, when it goes on general sale, there's absolutely no reason to give this one a miss. Halo 3: ODST might not come fully equipped thanks to...

Mike Holmes·June 3, 2015
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Thankfully the zombie element doesn't dominate the finale, and there's still plenty of reasons to push you through to the game's final conclusion. The Old Blood boasts the same visceral combat as its predecessor, and it's a similarly enjoyable experience. However, it could also be said that there's too many...

Mike Holmes·May 29, 2015
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When it comes down to moment-to-moment gameplay beats, in our opinion Destiny remains unrivalled in the shooter space. House of Wolves buys the developers more time to perfect the formula while devising better Strikes and story content (and maybe pull together that new Raid), and they surely need to improve...

Mike Holmes·May 24, 2015
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We really enjoyed Sunset. Entirely focussed on a strong narrative with fascinating characters and involving issues, the new game by Tale of Tales is a welcome surprise, a very important cultural offering that once again serves to elevate video games as a new and vital form of contemporary art.

Axiom Verge is the work of just one man, and it's been in development for five years. That's an impressive feat in the world of tripleA titles that cost an arm and a leg to produce. That the game is hugely enjoyable only makes this feat more impressive. It'll certainly...

Kim Visnes·May 16, 2015
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Those minor concerns aside, it's hard to find much we didn't enjoy about {Invisible, Inc.}. It's a tough challenge (as long as you don't break it by tweaking the settings), and an incredibly rewarding experience. Every attempt to conquer the campaign is hugely enjoyable, even if the story doesn't stay...

Jon Newcombe·May 15, 2015
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Having spent several hours blasting through Not A Hero we've come to the conclusion that we like it, even if it never really blew us away and frequently had us screaming out loud. There's some decent levels, some really funny moments, and some pulsating sequences to navigate, but despite all...

Mike Holmes·May 14, 2015
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Lock to an enemy with a click in of the analog stick, then flick it to switch between different attackers. Even without lock-on, the game smartly pans the camera round to take in the action - though there's the odd time in interior fights the camera did struggle to keep...