GameWatcher
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GameWatcher

GameWatcher is a games media site focusing on Strategy and Horror Games.

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This game has made a very successful transition to PC. Its levels are well-designed employing interesting mechanics that make it challenging, yet equally rewarding to play. It’s a game that will deliver a great experience, whether you choose to dip in and out of it, or play it for long...

Emma Matthews·February 27, 2016
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Depicting the horrors of an asylum with animated pictures was a tender touch to sensitive imagery. Even the 3D animations conveyed moments with care. But the story is confusing and painfully disappointing and the translation errors make matters worse. So I can commend LKA’s efforts, but I can’t recommend The...

Anthony Shelton·February 25, 2016
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Despite being shorter than most Telltale episodes (I clocked it in about 90 minutes) The Walking Dead: Michonne is off to a great start. To be honest I wasn’t blown away by anything in the story but I’d definitely call In Too Deep “a good episode”. While nothing jaw-dropping happens...

Chris J Capel·February 23, 2016
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The original Pillars of Eternity earned much deserved high praise when it was released. The White March – Part II keeps those elements that made the game such a success, but also tweaks some of the areas needing improvement. Seeing the results of your questing updated into the game makes...

Matthew Moyer·February 17, 2016
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If we get down to brass tacks, Street Fighter V is mechanically one of the best titles in the genre and possibly the best in this storied series, but it’s also lacking in single-player content to the extent that in places it feels unfinished. Multiplayer battling has practically endless scope...

Alex Donaldson·February 15, 2016
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I can’t really recommend Agatha Christie’s The ABC Murders to anyone. Fans of the book will appreciate the alternate ending but be disappointed in the cartoony style, the lack of pace or urgency to the investigation, and the atrociously comical voice acting. Adventure game fans on the other hand may...

Chris J Capel·February 15, 2016
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Fortified is a lot like the pulp adventures that inspired it: fun while it lasts but lacking in depth and ultimately forgettable. There’s nothing particularly novel about it–it’s a riff on Orcs Must Die or Dungeon Defenders in a different setting–but its doofy adherence to 50s pulp-heroism gives it enough...

Dustin Bailey·February 10, 2016
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There’s no making up for a lackluster story that clearly pads the game length, unimaginative missions, or a weak combo structure, but Arslan: The Warriors of Legend could have been a much better experience had it not been marred with inexcusable framerate problems and sullied with glitches.

Anthony Shelton·February 9, 2016
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Now there’s a lot to like about Dying Light: The Following. The gameplay’s very different from the main game, there’s loads of varied and imaginative missions, it’s an excellent challenge for anyone finished with the central campaign, and the map will take anyone hours to traverse let alone properly explore....

Chris J Capel·February 9, 2016
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The final entry in a clumsily executed spin-off to a series that prides itself on freedom and grace, the end product of Assassin’s Creed Chronicles: Russia is one whose trajectory was largely foreshadowed by its equally uninspiring predecessors. Clunky, frustrating and a world away from the series best efforts, Assassin’s...

John-Paul Jones·February 8, 2016
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Firewatch kept me engaged from beginning to end. The dialogue and the voice acting were believable and relatable, and I felt like the choices I made were ones I might make in real life. I wish Campo Santo added greater ramifications to some choices but it didn’t diminish the emotional...

Anthony Shelton·February 8, 2016
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XCOM 2 is everything a sequel should be, keeping the things that everyone loved about the first game while changing things up as much as possible. Turning XCOM into a scrappy resistance force alters the sequel considerably, not necessarily for the better but certainly for an equally interesting and different...

Chris J Capel·February 1, 2016
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