GameWatcher
GameWatcher is a games media site focusing on Strategy and Horror Games.
Latest Reviews
Planet Coaster 2 offers a genre-best box of creative tools and community-driven features and expands on its predecessor on almost every level, but chances are you won’t be as enchanted by its management systems, which continue to be a thorn in Frontier’s side.
Golden Lap
A largely straightforward motorsport management game with a distinct visual style, Golden Lap manages to offer tactical race simulation with off-the-track drama in a minimalist package. It may not satisfy hardcore petrolheads, but for slightly more relaxed race enjoyers, it’s a fine sim experience.
Frostpunk 2
As was the case with its predecessor, Frostpunk 2’s city building and society management layers aren’t particularly deep on their own but fuse into a cohesive whole that grips you soon after you arrive in its frozen wasteland.
Star Wars Outlaws fully commits to realizing the open-world scoundrel experience many fans had been dreaming of and walks away unscathed, which is no small feat and reinforces the idea that Massive Entertainment is one of Ubisoft’s best studios at the moment. However, it needed an extra push and bolder...
Wrestling with Conscript’s controls is, without a doubt, its main source of dread and horror, which is likely not what it was going for in the first place. When its combat mechanics don’t get in the way, the sound design helps instill a sense of unease, but fear is thoroughly...
Although flawed, Thrones of Decay is a desperately needed step in the right direction for Total War: Warhammer 3. The strong roster of Legendary Lords alongside new units that add flavor and fill gaps in their factions’ rosters do the heavy lifting. They offer compelling reasons to revisit or try...
Dragon’s Dogma 2 is as much of an odd RPG as its predecessor and makes little to no concessions, leveraging its many strengths and unique traits to make up for the half-baked bits.
Tomas Sala’s second Falconeer game may come across as nicher at first glance, but it’s far easier to approach and have a great time with despite some baffling inconsistencies.
Millennia’s take on the historical 4X formula is fascinating, but the wonder wears off soon due to misplaced priorities and omissions that are hard to overlook.
Alone in the Dark presents a promising yet imperfect reimagining that captures the essence of a mesmerising, atmospheric adventure game. However, it struggles to rationalise the inclusion of clunky combat and basic stealth elements that detract from the overall experience.
Expeditions feels like an exciting new direction for this series that encourages more experimentation on the gameplay side and I am thrilled that this didn’t just feel like Mudrunner or Snowrunner again. I am excited to see where Saber takes the game with its seasonal content, especially after the exciting...
War Hospital is a primarily functional World War I management simulation game that struggles to establish a meaningful connection between players and their staff and patients. As you progress beyond the initial hours, the gameplay becomes bogged down by repetitive mechanics exacerbated by an inadequate user interface with insufficient tooltips...

















