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A neat thing about the original visuals is that the robot enemies have a CGI-esque look that clashes with the sleek pixel art in an interesting way that lines up with the themes behind the characters themselves – the robots being modern replicas and the gargoyles and Vikings being natural...
Lords of the Fallen is a successful reboot of a series you never knew needed rebooting. The ability to switch between the realm of the living and dead works as an axis to enhance what is mostly a typical soulslike experience with fantastic art direction. There are flashes of boldness...
Despite these criticisms, Long Gone Days is a fine game overall. It has a nice presentation and good characters, with some nice details to make the world feel more real. My playthrough ended on a note that makes me think I got a bad ending, although I’m not sure what...
Mortal Kombat 1 certainly looks gorgeous, with the characters being shockingly detailed and realistic. This makes the ridiculous finishers even more wild than ever, though it also makes the characters a bit less colorful and immediately recognizable. The designs of the cast are more mixed this time around, though ideally,...
With the sum of its parts laid bare, El Paso’s biggest weakness starts to be exposed the longer it goes on. The initial charm and intrigue of the first half of the game begin to wear thin in the later parts of the game. The first five minutes of gameplay...
One of the best aspects of Infinity Strash is the visuals, which almost perfectly emulate the art style of Koji Inada. The monsters certainly reflect the iconic Akira Toriyama style that Dragon Quest is so well-known for. The two styles work well together and the animated action scenes between the...
I liked Silent Hope, I want to make that very clear. But there are some design decisions that I really struggled to make peace with. The class system being so isolated and individualist is a struggle for me when changing classes could have been a pivotal and enjoyable piece of...
There’s some light puzzle solving as well, as Ada is able to see fingerprints and footprints using a device in her eye. This is mainly just used to track people and discover passcodes on keypads, but these little diversions spice things up a bit. There’s even a sequence where you...
If you’re still hankering for more metal-on-metal action, then you’ve got competitive multiplayer to keep you sated, along with the Arena mode. Here you’ll be able to fight against virtual representations of fallen armored core pilots that become increasingly more difficult. This mode is a great way to get practice...
I didn’t hate Eternights. In fact, I think if you’re a huge fan of action RPGs or anime games you will find something to like about Eternights, maybe even love. However, short of the niche I believe Eternights is specifically catering to, I think you’ll end up in the same...
In a lot of ways Starfield feels like Bethesda Game Studios magnum opus, it’s a collection of almost every design idea and concept they worked on since Daggerfall nearly 30 years ago. A lot of these design choices can be seen as them pushing exploration past simple silhouettes on the...
All of this comes together to truly feel like something special. I laughed, I cried, and I got invested in this world and the characters that inhabit it while being enthralled by this battle system that felt like a fusion of some of my favorites, but elevated. Sabotage Studios has...
















