Latest Reviews
Hood: Outlaws & Legends has several interesting concepts that, on paper, might seem refreshing for the genre. Unfortunately, clunky combat mechanics, questionable design choices, and a tedious gameplay loop lead to a rather monotonous experience.
Interesting and fun at times, The Invisible Hand pretends to be about gameplay, but it's all just an illusion.
It jumps between gameplay styles more than I expected and doesn't scratch the same itch as its predecessor, but this is a damn good game that every fan of the series needs to play.
Skate City
Though admittedly basic, Skate City has brought a bit of the "pick-up-and-play" mechanics of mobile to PC, with mixed results. The basic visuals are countered by fairly complex controls, that are a fairly substantial time-suck to perfect. Some may not find this to be their cup of tea, but if...
NieR RepliCant
Padded and tedious, but engrossing and enjoyable. NieR Replicant occupies a strange spot in the gaming pantheon.
Insurmountable
Cerebral and engrossing, Insurmountable succeeds at making a tactical mountain-climbing rogue-lite. No frostbite required.
Smelter
A satisfying combination of action platformer and strategy game. The former might be notably better here than the latter, but Smelter is a decently long game with great visuals and gameplay.
MotoGP 21
Although certainly not extraordinary, MotoGP 21 is a decent enough racing game. Some more innovation would have been nice but given the complications caused by COVID, I can understand the limitations in place. Series veterans will most likely enjoy this but I can't see it attracting many newcomers with so...
With multiple game-breaking bugs and hotfixes that either don't resolve the issues or come a little too late, Buildings Have Feelings Too is an awful mess that needs to be avoided.
Golden Force doesn't quite have what it takes to be as good as the classics, but it's still a fairly fun time in its own right. It has some issues that make it a bit of an annoyance in some spots, but it still mostly does what it aims to.
Imaginative mechanics and puzzle design at war with finicky, picky gameplay mechanics. Add in a borderline useless player character and you've got the recipe for a good puzzle game damaged by various annoyances.
Although it would have been nice to see a little more innovation from Cold Steel III, this finale to the Erebonia arc is still one of the best JRPGs I've ever played. The world-building and character development are as exquisite as ever, while the gameplay mechanics are still well above...
















