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Remothered: Broken Porcelain
Broken Porcelain brings an abundance of welcome changes to the series, introducing new gameplay and storytelling elements that breathe new life into the characters and an unprecedented level of immers... See more
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Remothered: Broken Porcelain is a cat-and-mouse horror game with a love story sprinkled in. It looks and sounds great, but is rather short, and bugs can mar the experience.
Remothered: Tormented Fathers got a lot of attention from hardcore horror fans back in 2018, and not just because of its rather odd title. The game offered up plenty of atmosphere, decent stealth gameplay, and a lurid, twisting story seemingly inspired by old-school Italian giallo horror films (the game’s creator, Chris Darril, hails from the country). Personally, I thought Wccftech’s Francesco De...
Remothered: Broken Porcelain is not quite the sequel I was expecting from Stormind Games. Whilst it continues the interesting saga of the Felton and Ashmann families, the game is still lacking in polish (even after updates have patched out the worst issues), and is relatively short and linear. This is worth a play for genre fans, but it doesn’t stand out in the same way that its predecessor did. N...
Overall, there just isn’t much to say about Remothered: Broken Porcelain. Almost every aspect of the game disappoints, so you tend not to focus on any one thing while playing. The story was incredibly confusing, but everything else was pretty bad, too, so I didn’t even care. It feels incomplete and not paid attention to.
Remothered: Broken Porcelain feels so incomplete that I'm surprised I managed to complete it at all. While Ashmann Inn is rich with suitably menacing horror movie-inspired interiors to explore, the actual encounters with its inhabitants are frustratingly clumsy and Jennifer’s moth ability is a poor substitute for the more cerebral puzzle-solving of 2018's Tormented Fathers. Add in a slipshod story...
Investing time in Remothered: Broken Porcelain makes about as much sense as its name.
Remothered: Broken Porcelain is plagued by a multitude of game breaking bugs, too, which compounds its smaller issues and makes them incredibly frustrating. There were times where Jenn would become randomly stuck in the environment or behind a stalker which would lead to annoying deaths. Cutscenes seemed to suffer the most from these bugs, with some of them ending prematurely, audio cutting out, o...
But it’s not just the bugs and glitches that make Remothered: Broken Porcelain a bad game. It’s the core designs. It’s how these systems function, or rather fail to function. It’s how the story is blasted out in chunks of exposition. There’s a lack of finesse to the entire experience. No number of patches can fix these problems. Overall, even fans of the previous title may find it difficult to get...
Ever since the release of Amnesia: The Dark Descent, horror gaming has never been the same, thanks to Frictional Games’ masterpiece’s then-innovative focus on hide and seek gameplay. One game that tried to capitalize on the trend was 2017’s Remothered: Tormented Fathers, a game our own Jason Palazini tackled and disliked, despite everyone else seemingly liked it, to the point of even being conside...
I’ve reviewed around 200 titles since I started writing about games professionally, and I finished each of them. It doesn’t matter whether I’m having fun or not; I play until the credits roll. At least that was the case until this review. Remothered: Broken Porcelain, ironically, is the first game to break me. It’s an absolute mess that borders on unplayable. I estimate I completed around half of ...
Broken and buggy. Remothered: Broken Porcelain is marred with poor design decisions, a nigh-incomprehensible plot, and a lot of poor taste. In its current state it's barely playable, and it's really not worth the effort.
In a 2020 mid-pandemic world, game development can’t come easy. Already, games are created in wonderful and amazing ways, held together by duct tape behind the scenes. The difficulty that comes with working in teams, putting together a stable product all while being distanced in your own home is no doubt an immense challenge. Still, many games this year have managed to pull this off. As an outside...