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Push Square

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Stephen Tailby·September 18, 2025
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Only accessible after you've completed the main story of Assassin's Creed Shadows, Claws of Awaji is a post-game expansion that'll take you somewhere between five and ten hours to complete, depending on how thoroughly you explore the island setting.

Robert Ramsey·September 17, 2025
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Henry Halfhead spells it out in the name, really; you play a character named Henry, and he's the top half of a head.

Stephen Tailby·September 16, 2025
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LEGO Voyagers might be one of the most adorable co-op games you can play, and it manages that with just a few plastic bricks.

Stephen Tailby·September 15, 2025
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Like a cockroach continuing to return from sales situations that have killed many better series, Bubsy In: The Purrfect Collection packs all of the bobcat’s “classic” games into a bundle, including the various console versions for each release, and even a refurbished version for its worst game. Also included are...

John Hansen·September 12, 2025
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Simon Fitzgerald·September 12, 2025
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Indiana Jones and the Great Circle: The Order of Giants is a fun little slice of Indy action. Set within the maze-like tunnels beneath the Vatican City, Indy, working with a priest and his pet parrot, is trying to uncover a millenia-spanning mystery regarding giant warriors.

Aaron Bayne·September 9, 2025
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Daemon X Machina: Titanic Scion makes a rough first impression. After creating your custom protagonist, you're thrust straight into a chaotic action sequence with next to no explanation of controls or mechanics.

Robert Ramsey·September 4, 2025
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Aaron Bayne·September 3, 2025
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Everybody's Golf is one of those franchises many people associate with PlayStation, as it's been a fairly consistent presence on each console since the very start.

Stephen Tailby·September 3, 2025
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Papercraft-styled games remain a surprising rarity, despite the cult success of Tearaway and its PS4 remake. It’s been five years since the adventures of Iota/Atoi, so Kakehashi Games' Hirogami serves as a welcome reminder of the striking impact of playable paper art. It’s a slight and breezy experience, but one...

Ken Talbot·September 2, 2025
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Finally getting to play a game that you've been waiting on for years can be a daunting experience. Expectations can shift significantly in that amount of time depending on marketing, previews, and the project's own development cycle.

Robert Ramsey·September 2, 2025
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