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Once upon a time, Warhammer 40,000 to us denoted kids in Games Workshop prodding around figurines with little red sticks, or painstakingly painting tiny miniatures, or reading White Dwarf magazine. Since playing Warhammer 40,000: Space Marine however, we're happy to associate the Games Workshop universe with third-person action games, as...

Richard Walker·September 13, 2011
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As the old adage goes, 'good things come to those who wait', and that couldn't be a more apt statement for El Shaddai: Ascension of the Metatron, UTV Ignition's deceptively simple and narratively convoluted hack and slasher that starts out as a study in portentous, preposterous pseudo-religious madness, and then...

Richard Walker·September 8, 2011
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Back in the day, Black was a shotgun blast up the backside for the FPS genre, with loud, meaty guns that tore up scenery, blasted doors off their hinges and sent enemies flying. Black was unashamedly arcadey too, revelling in staple shooter cliches like the exploding barrel and a hokey...

Richard Walker·September 6, 2011
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Dead Island landed with a bang thanks to a lush CGI video that whipped up a hype-style frenzy and put the game firmly at the top of people's most wanted list. A whole island full of zombies to kill, with up to four player co-op? Seems to be a no-brainer...

Lee Abrahams·September 5, 2011
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Playing Deus Ex: Human Revolution, we can't help but wonder what augmentations we'd like to have if they were on offer. Adam Jensen's retractable arm blades would be high on the list (handy for chopping onions), along with his ballistic Typhoon ability (good for erm, mowing the lawn?) and then...

Richard Walker·August 22, 2011
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It isn’t very often that any criticism can be levelled at Pixar, as the hit-making animators seem to go from strength to strength. Yet this year they seemed to have a rare failure on their hands, as Cars 2 was hardly welcomed with open arms by most critics, though that...

Lee Abrahams·August 8, 2011
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It has been lean times recently at X360A towers (if only we did have a tower, that would be kick-ass) thanks to a steady stream of average and below par games. For some reason they all seem to find their way into my grubby mitts and it has to be...

Lee Abrahams·August 3, 2011
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Back in the day, Rez was unlike anything we'd played before. We didn't go to the insane lengths of buying the trance vibrator to go with it, but the sense of synaesthesia we got from playing it was a genuinely unique thing at the time. Now auteur Tetsuya Mizuguchi is...

Richard Walker·July 1, 2011
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The story behind Alice in Wonderland is quite widely known – or is it? This macabre twist on the classic tale sees an altogether more sinister version of events unfold. Anyone familiar with the original title will probably know what to expect, though this version actually pulls even fewer punches....

Lee Abrahams·June 24, 2011
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If you have an affinity for over-the-top and in-your-face male characters who lead the way with testosterone and are armed with one hell of a potty mouth, then 2011 has you covered. Whether you’re talking the Duke from Duke Nukem Forever or the entirety of the Bulletstorm cast, it’s clear...

Dan Webb·June 21, 2011
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You should never underestimate the ever-enduring appeal of destruction. Especially wanton destruction. That's the best kind, and something that Red Faction: Guerrilla excelled in. Red Faction: Armageddon is ostensibly more of the same, but takes the action beneath the surface of Mars for a more linear story-driven experience, which on...

Richard Walker·June 9, 2011
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Despite loving DiRT 2 for what it was – a sublime off-road racer – I moaned about it a lot. I could be often found skulking in dark alleys at night screaming “Where’s all the traditional rally!?” at the top of my lungs whilst knocking back as much whiskey out...

Dan Webb·May 28, 2011
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