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Ever since Columbo asked for “just one more thing”, we've been hooked on sleuthing. Sadly, nothing has ever given us the chance to put our years of watching the glass-eyed master at work on TV to the test, and games that have attempted to weave a murder mystery into their...

Richard Walker·May 16, 2011
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Whatever happened to releasing tennis games when Wimbledon came rolling around? Huh? It’s only the blinking biggest tennis event of the year and not to take advantage of all that noise seems a little pointless. Still, with Virtua Tennis 4 here and Top Spin 4 in close competition we finally...

As a self-styled military sim, the Operation Flashpoint series has always helped in serving as a sobering lesson that the life of a soldier on the frontline is a dangerous business, not that you should ever need reminding of that fact. It's pretty obvious really. A single bullet can kill,...

Who'd have thought that such a simple concept could be so complex and intricate? Portal is like a modern day equivalent of chess, but with a portal gun, no board and no pieces. So, entirely nothing like chess then... There is the similarity of having to think several steps ahead...

Richard Walker·April 19, 2011
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I like to think the original Crysis was the Britney Spears circa 1999, of video games. You know, pretty on the eyes, soulless and a little bat-shit crazy. It may have set the benchmark on PCs for visuals and Crytek’s proprietary in-house engine, the CryEngine, did put a fear of...

Dan Webb·March 22, 2011
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Hype is a funny thing. Over-hyping a game can lead to high expectations, which are all too often dashed once the final product is seen in the cold light of day. Then again, too little hype can also be damaging, putting a game at a severe disadvantage when it releases,...

Richard Walker·March 17, 2011
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Let it never be said that BioWare doesn't know how to craft an epic. The developer has taken the science-fiction RPG into the stratosphere with Mass Effect and given The Lord of the Rings a good run for its money in the fantasy stakes with Dragon Age: Origins. While purists...

Richard Walker·March 8, 2011
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While I do so enjoy playing through games of dubious quality for shits and giggles (or that is what Webb wants me to think) having a sequel to a Wii-only game is pretty much the last thing I want to turn up on my doorstep – or so I thought....

Lee Abrahams·March 6, 2011
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The traditional mentality of shooters on the market at the moment is for the player to put a bullet between the eyes of every hostile mofo that crosses their path. It's a formula that's not really changed much since the genre began. Bulletstorm breaks that mould. It breaks it so...

Dan Webb·February 22, 2011
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Fear is something that's hard-wired into us from an evolutionary standpoint. It heightens the senses, gives us a burst of adrenaline and helps us react to fight or flight situations. So why then, does all of this kick in when we're playing a video game? We're not actually being attacked...

Richard Walker·January 25, 2011
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Making a Tron game must be a tall order considering that you're really only confined to the virtual realm of Kevin Flynn's Grid, where neon lines and cool blue hues are pretty much the only colours available in a level designer's palette. Tron: Evolution takes you to different parts of...

I was in a large branded supermarket – whose name shall not be uttered – the other day, browsing the electrical section – you know, testing my willpower and what not. It was then when I noticed a small young child wandering aimlessly around the aisles. Desperately looking for his...

Dan Webb·November 18, 2010
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