

Rating
Chronos: Before the Ashes
Chronos: Before the Ashes is an atmospheric RPG that chronicles a hero's lifelong quest to save their homeland from a great evil. Grow wiser, stronger and more powerful as you explore the depths of the mysterious labyrinth. But beware, the labyrinth takes a heavy toll - each time your hero dies, they lose a year of their life! Every time the playe...
Details
- Released
- November 30, 2020
- Developer
- Gunfire Games, THQ Nordic
- Genres
- Action · Role-playing (RPG) · Adventure · Arcade
- Publisher
- THQ Nordic
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Chronos: Before the Ashes Reviews
Professional reviews from gaming critics
Where Chronos: Before the Ashes goes wrong is in comparison to Remnant: From the Ashes. As a prequel, this comparison can’t be helped. The reduction in action, lack of complicated boss fights, and the removal of guns are a step-down. But alone, it’s a good game. The puzzles are fun, and the story is interesting, especially when used as a foundation for the events of Remnant.
Developed by Gunfire Games, Chronos: Before the Ashes has, much like its own narrative, led an interesting life. Originally released simply as “Chronos” back in 2016 on the Oculus Rift as a VR title, it has since been reworked and updated as a third person outing and prequel to Remnant: From the Ashes, which recently hit a milestone in copies sold. Chronos: Before the Ashes uses many familiar mechanics, locations, and creatures from Remnant but is otherwise a wholly unique experience. Whereas Remnant is an apocalyptic over-the-shoulder cover shooter with procedurally generated stages, Chronos:...
I’ve been tempted to describe Chronos: Before the Ashes as “baby’s first souls-like” but that would imply an easiness that isn’t there. Combat is brutal, and the puzzles demand you fully explore the world around you. However, it does all this in a way that is much more player friendly than one might expect. Its simplification of the loot and character customization systems does wonders for approachability. Add to this a genuinely unique aging mechanic and Chronos: Before the Ashes manages to stand out from the crowd in a genre that seems bent on enraging its player base. While I wish…
Even without the original’s VR elements, Chronos: Before the Ashes’ compelling and somewhat challenging combat is still its main draw, in which you have to attack, dodge and parry your way, with refined precision, towards victory. Its aging system also adds an interesting twist to combat, imbuing your battles with a sense of prudence. That said, it doesn’t offer anything new to the genre. Just watch out for its clumsy camera angles and you’ll do fine.
Chronos: Before the Ashes is a more casual take on the Souls-like formula. It has the weighty action and focus on learning enemy patterns to punish, but at eight hours to beat it’s relatively short and is lacking depth in many of its systems. At $30 and with an easier learning curve this is a good starter for anyone who hasn’t played this style of game, but veteran players may find the experience underwhelming. That said, I still had fun, and if you’re a fan of Remnant: From the Ashes y...
Chronos: Before the Ashes is an action RPG in which players need to traverse a labyrinth by solving puzzles and killing enemies in order to face a dragon. While some games feature heroes growing older, this one handles the aging process rather differently.
Chronos: Before the Ashes is a strange beast. Originally released in 2016, this was an Oculus exclusive title that did VR a little differently. Following the success of Remnant: From the Ashes, Chronos, which is set in the same universe and just one month before the events of Remnant, was a perfect fit to convert from VR to a regular title. What also helped with this conversion is that Chronos handled VR differently, simply placing you as a sort of onlooker.
If I had to describe Chronos: Before the Ashes in three words, they would be “eh, it’s fine.” It’s the prequel to last year’s Remnant: From the Ashes, a game we liked quite a bit. Like Remnant, Chronos is also a take on the Souls-borne-kiro genre. But whereas Remnant was succinctly described as “Dark Souls with guns”, Chronos is “Dark Souls with a sword and shield”. Which is to say, it plays a lot like stock-standard Dark Souls. Apart from some clever design and mechanics, i...
Have you ever been plowing through a game and thought to yourself, “Have I played this before?” When I started my review of Chronos: Before the Ashes, I felt this way for roughly my first hour. That is when it hit me: I HAD played this before! Back in 2016, when I was first dabbling in the world of VR, I remembered noodling around with a title named simply Chronos. As it turns out, this is that same game, more or less, now consolized and sans-VR. Can this dated title seamlessly transition from VR to the TV screen or will it be stifled by the competition in the PlayStation ecosystem?
A substandard soulslike that's actually a port of the VR original. I'd say you're better off ditching this version and getting your Oculus on.
I’m left to wonder if the VR perspective Chronos was originally designed for somehow changes the feel of combat. The toolset is strong but just doesn’t satisfy when put up against any level of challenge. The premise of the world and its history make a great impression, but the later half of the game overpowers it with tedium, imbalance, and a rushed finale. Chronos: Before the Ashes is out today for $29.99 on PC, Xbox One, Xbox Series X | S, PlayStation 4, and Nintendo Switch.