DE
61
Avg Score

Diego Escala

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Latest Reviews

The graphics in Armored Core V won’t exactly get any praise from anywhere. The buildings are all the same model, the environments themselves aren’t super impressive, I’m not a fan of the color palette used, and the effects look really dirty. I will compliment the game on the attention to...

MonsterVineMonsterVine·March 28, 2012
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The visuals in Journey are nothing short of amazing. Thatgamecompany took an art style that worked and pulled it together with some tricks to make a game that looks absolutely gorgeous. Don’t be surprised when you get a Prince of Persia, Aladdin, or Lawrence of Arabia vibe from the game,...

MonsterVineMonsterVine·March 9, 2012
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Did you see how I used the same joke twice? Would you say it was a bit repetitive, perhaps a bit like NeverDead? Ok I’ll stop with the jokes or someone might lose their head. I just realized I only threw in one half-assed pun, I’m actually pretty disappointed in...

MonsterVineMonsterVine·February 13, 2012
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Scarygirl offers some neat level design with some interesting perspective changes that keep things a little fresh while you venture through the 21 different levels. Each environment has its own set of environmental hazards, unique enemies, and visual flair. Some levels also feature multiple paths that you can take with...

MonsterVineMonsterVine·January 30, 2012
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One thing I particularly like about the game is that it will show you what enemies will come out of each door and how many of them there will be. A door could only hold 2 trolls while the other could have half a dozen goblins with a handful of...

MonsterVineMonsterVine·January 15, 2012
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I’ve always considered The Elder Scrolls series to have a great soundtrack, but Skyrim’s thundering music is probably my favorite of the series. The feeling you get when you walk into a town to pick up something from the blacksmith, hear the roar of a dragon and the panic of...

MonsterVineMonsterVine·November 21, 2011
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I’ve always considered The Elder Scrolls series to have a great soundtrack, but Skyrim’s thundering music is probably my favorite of the series. The feeling you get when you walk into a town to pick up something from the blacksmith, hear the roar of a dragon and the panic of...

MonsterVineMonsterVine·November 21, 2011
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The graphics didn’t seem to get much of a bump from Arkham Asylum, but that’s not to say they’re terrible to look at. Arkham City might be on the Unreal Engine, but it’s one of the few games on that engine that actually has a fantastic art style to differentiate...

MonsterVineMonsterVine·November 4, 2011
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The competitive modes include Deathmatch, Domination, and Capital Conquest. Deathmatch is basically a 16 player free for all in a hectic battle as players vie for victory with the most kills. Domination puts you into teams competing for control over various bases around the map. Your team will gain points...

MonsterVineMonsterVine·October 16, 2011
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Overall the graphics are fantastic as you’d expect coming from the guys who just made Just Cause 2. The little effects like dust from your car when you boost, spiraling explosions, bullet damage, and just explosions in general look great. The soundtrack has a nice rock vibe to it and...

MonsterVineMonsterVine·September 26, 2011
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Hothead Games really kept boasting that The Baconing had a much deeper gameplay experience and that the AI was vastly improved upon, but I suppose they just learned how to bullshit to people. The AI still has the same patterns and I never saw them try to flank me like...

MonsterVineMonsterVine·September 12, 2011
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The graphics in Human Revolution aren’t exactly the hottest thing around, but it’s art-style is definitely one of the hottest things of the entire year. The animation on some NPC’s can be a little jarring at times when they begin to jerk their head around frantically while speaking or continuously...

MonsterVineMonsterVine·August 24, 2011
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