DE
61
Avg Score

Diego Escala

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Latest Reviews

This being an Obsidian game, I came into it expecting the usual Obsidian jank that’s always plagued their games but was pleasantly surprised to see the game running fairly smoothly. I’ve dumped hours into the game and have yet to come across any sort of significant bug besides a comical...

MonsterVineMonsterVine·October 22, 2019
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What’s probably the coolest feature the game has however is the “Show a Friend” mode. Here, the game skips the filler and throws you into a quick mashup of various levels from the entire campaign as a sort of “demo mode” to show any friends who may come over. It’s...

MonsterVineMonsterVine·October 11, 2019
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A warning for anyone playing this game on the Switch like I’ve been doing: do not use the separated joy-cons under any circumstances if you value the health of your fingers. Since the grip on your character’s left and right hands are triggered, appropriately, with the L and R buttons...

MonsterVineMonsterVine·August 29, 2019
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Upgrade mods will allow you to further experiment with combat scenarios as you equip them onto yourself or your guns. Jesse herself can have three mods equipped while each gun starts with one slot, but can each be upgraded to three as well. There’s a good variety of mods, that...

MonsterVineMonsterVine·August 26, 2019
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A slight frustration with this change in level structure is how some missions will have you bouncing between multiple maps, which builds on annoyance as the levels themselves aren’t very large so you’re loading into a map to walk through it for maybe three minutes before having to walk back...

MonsterVineMonsterVine·August 2, 2019
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Now just because you’re running around gathering clues and hitting up the library doesn’t mean you won’t ever get into any scuffles, as you have a gun and a shovel to protect yourself against any creatures that come your way. It continues to be evident that combat isn’t Frogwares’s forte...

MonsterVineMonsterVine·June 25, 2019
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For example, to craft a certain gun you might need a nutri tray. Now you could find one out in the world, or if you’re impatient or just can’t find one then you can craft a nutri tray yourself. In that case you’ll need 40 plaz and 40 volt materials...

MonsterVineMonsterVine·June 18, 2019
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What’s perhaps Rage 2’s biggest issue is its goal of gamifying everything to such an extreme degree. To upgrade your character you need to acquire certain items, but each aspect of your arsenal needs its own separate one. There’s a staggering nine different “upgrade tokens” needed, and the end result...

MonsterVineMonsterVine·June 3, 2019
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It also doesn’t help that the tracks themselves lack any sort of personality or distinctive visual landmarks, so you never really even have a good sense of how far along in a lap you are. While on that subject, the previously mentioned persistent wrecks, while a neat idea, causes an...

MonsterVineMonsterVine·June 3, 2019
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The change is definitely an interesting decision, but I honestly feel it’s a bit too harsh. Especially when it’s a much harder game than the Souls series in that you can’t really cheese it for the most part; you actually have to engage with and master the combat system and...

MonsterVineMonsterVine·April 30, 2019
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The promise of cloud powered physics just fails to deliver on practically all fronts, worst of all being that it just adds nothing to the gameplay. The buildings all fall apart with just the slightest tap and there’s no real weight to what you’re doing; that’s not to mention that...

MonsterVineMonsterVine·March 8, 2019
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Also included in the package is your standard arcade, time attack, and survival modes that all do exactly what you expect. The training mode is where the game excels. I love fighting games but I can’t stand the ridiculous skill ceiling many of them expect new players to hurdle over;...

MonsterVineMonsterVine·March 1, 2019
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