JD
76
Avg Score

Jordan Devore

This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.

Writing For

Latest Reviews

All told, there’s a decent game in here somewhere, but it’s bogged down by annoying difficulty spikes and movement and aiming controls that never feel quite right. Even without those issues, Rocketbirds 2 does little if anything we haven’t seen before. Its premise and world can only take it...

DestructoidDestructoid·May 10, 2016
Read

Still, Alienation is one of the best-feeling twin-stick shooters I’ve played, so I can’t be too bummed. It wasn’t long before I had that realization, and now that I’m 20 hours and several character save files in, I’m even more convinced. Housemarque could stand to flesh out the endgame content...

DestructoidDestructoid·April 25, 2016
Read

Going in with modest expectations despite that price point, this is a decent DLC release. The main draw, the robot-building feature, is cooler and more extensive than expected. I wouldn’t get Automatron for its story alone, though. And I’d also hesitate to recommend it if you’ve already had your fill...

DestructoidDestructoid·March 23, 2016
Read

It’s great to see TrackMania back on consoles and, going forward, I hope Nadeo can earn new fans while keeping the veteran players happy. All told, Turbo is some of the most fun I’ve had with the series.

DestructoidDestructoid·March 22, 2016
Read

I doubt I’ll mess with the level editor or community-made maps for long, but I’ve already gone back to replay the campaign and also start a brutal trip through Hard mode. It is, in fact, “extremely challenging.”

DestructoidDestructoid·March 17, 2016
Read

Jordan: And there it is. The truth comes out. Naturally, I’m a zombie guy, so we need to be sworn enemies until I invariably grow tired of playing as the still-kinda-cheap soldier class with the crossbow and switch sides.

DestructoidDestructoid·February 18, 2016
Read

I loved the responsive controls, and that’s a big factor when examining an action-heavy game like this, but the presentation is also commendable. The art and sound design play pivotal roles. Bugs are squishy, just as you’d expect, while power-ups serve as a visual and auditory jolt of energy. The...

DestructoidDestructoid·January 18, 2016
Read

If I were to stick with a single installment going forward, this would be the one. Some of the upgrades fall short of expectations, and a good deal of the content is overly familiar at this point, but The Shadow of New Despair still represents the series at its...

DestructoidDestructoid·December 8, 2015
Read

I maintain that Castle Crashers is a good game. Great, even, if you’re playing cooperatively. But seven years later, I’m not nearly as smitten. I just can’t endlessly grind battles like I used to.

DestructoidDestructoid·September 11, 2015
Read

Even the smallest accomplishments feel like massive victories, and once you experience that euphoria, you won’t want to quit. Watch your ambition soar.

DestructoidDestructoid·May 5, 2015
Read

All told, Super Time Force is a satisfying run-and-gun game made even better with a fun (and funny!) take on time travel. It’s as enjoyable to play as it is to look at. You’ll likely be able to burn through the game in a few hours if you’re not going...

DestructoidDestructoid·May 13, 2014
Read

Trials Fusion is a good game — and I can only see it getting better over time as user-made levels excel and DLC is released — but what’s there now, at launch, is a step down from Trials Evolution. It’s disheartening, then, to see the game come in at a...

DestructoidDestructoid·April 17, 2014
Read