JD
76
Avg Score

Jordan Devore

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Latest Reviews

Even if I have complaints here and there, all told, KeyWe is a delightfully panic-inducing co-op puzzle game. The level objectives are fun, the hazards are varied, the scattered story scenes are super cute, the cosmetic unlocks are worthy rewards, and the mini-games are meaningful enough to keep coming back...

DestructoidDestructoid·September 26, 2021
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My main takeaway, though: I can’t believe Fracked has a dual-Move control scheme that is this reliable and this much fun. It’s making the absolute most of this hardware.

DestructoidDestructoid·August 16, 2021
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I’m not sure what kind of potentially neat stuff might’ve been left on the cutting room floor to get the game in such a mean, lean state, but I respect that self-control.

DestructoidDestructoid·July 8, 2021
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By all means, claim this game and enjoy it while you can if you have a PlayStation 5. But don’t expect it to stay in your weekly rotation for very long. It’s a nice enough intro to the console, but it’s fleeting.

DestructoidDestructoid·February 7, 2021
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My favorite part of The Medium ended up being its “semi-fixed cameras,” which blend old and new design philosophies in a way that seems genuinely palatable in 2021. That’s the real achievement here. I can easily picture a more well-rounded sequel happening, and for what it’s worth, I hope it...

DestructoidDestructoid·January 31, 2021
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There’s something so magical about the way Overcooked mixes simple cooking instructions with frantic stage hazards that require verbal check-ins between co-op players. I can’t get enough. I’ve lost track of how many times I’ve beaten these games, and it’s a testament to their design that they still hold up...

DestructoidDestructoid·November 22, 2020
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Like a Dragon isn’t my favorite Yakuza, and its fresh turn-based combat eventually grows stale, but I have a lot of love for it. If it’s your first game, it’ll quickly initiate you into this wild, one-of-a-kind series.

DestructoidDestructoid·November 8, 2020
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Little Hope proves that the Dark Pictures format isn’t a fluke and I’m excited for Supermassive to continue honing its craft. On that note, I love how these games tease forthcoming installments with collectible in-game premonitions. Next up, the seemingly Descent-inspired House of Ashes.

DestructoidDestructoid·November 3, 2020
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There isn’t much for me to love or hate here. Torchlight III is a slow burn, one that struggles to stand out like its predecessors did back when this genre wasn’t nearly as stacked with great competitors.

DestructoidDestructoid·October 18, 2020
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Hades had the unenviable task of bridging a well-established action-roguelike format with impactful character-driven storytelling, and neither element feels like an afterthought. They lift each other to new heights. The finer details – all those little artistic touches that add up over time – really seal the deal.

DestructoidDestructoid·September 20, 2020
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From a distance, Windbound is a gorgeous oceanic adventure with a fun sailing system that isn’t afraid to push back, but up close, the cracks start to show. The game makes a great first impression that ultimately wears thin by the time you’ve mastered its repetitive resource-gathering roguelike loop.

DestructoidDestructoid·August 30, 2020
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Tribute Games tapped into a treasure trove of classic games, and that adoration shines bright in Panzer Paladin. In a year already full of great action-platformers, this one shouldn’t be skipped.

DestructoidDestructoid·July 25, 2020
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