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77
Avg Score

Fraser Brown

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Latest Reviews

PixArk doesn’t have an identity of its own, but it doesn’t do a great job of impersonating Minecraft or Ark either. It’s managed to capture just about every feature, good and bad, but there’s not a lick of cohesion; even the art style frequently ditches cubes. Pick a style! I...

I don’t think I’m ready to move on from Fortnite, but Darwin Project is actually shaping up to be the more unpredictable and intriguing of the pair. It’s definitely lacking in the polish department, though, and its single mode doesn’t seem like the best way to enjoy the game. A...

Rock Paper ShotgunRock Paper Shotgun·March 20, 2018
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Looks like a Viking-themed Age of Empires but is much more.

PC GamerPC Gamer·March 19, 2018
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A city-builder with a killer streak.

PC GamerPC Gamer·March 15, 2018
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In trying to strike a balance between complexity and accessibility, Rise of Industry has hidden a lot of the nitty gritty details that you really need to understand how well your business is doing. It arguably makes the game harder, even if it’s initially less daunting. And while I’m getting...

Rock Paper ShotgunRock Paper Shotgun·February 27, 2018
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A solid remake of a game that’s past its time.

PC GamerPC Gamer·February 21, 2018
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Eco is one of the boldest crafting sandboxes I’ve come across, and smartest, but despite its ambitions it’s still very much beholden to the same tired, old gathering and crafting cycles we're all very familiar with. The big picture stuff, forging a civilisation and saving the planet, that’s utterly captivating,...

Rock Paper ShotgunRock Paper Shotgun·February 20, 2018
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I’m not done yet, either. Last night I had some new ideas for some wall designs that lean more into the tower defence side of things by funnelling zombies down into kill zones, but I’m still not sure how easy it’s going to be for me to draw them in....

Rock Paper ShotgunRock Paper Shotgun·January 3, 2018
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Yes, sleds are awful. The worst mode of transport, unless you have flying reindeer. I did not. Like The Witcher 3’s Roach, the wolves sort of have a mind of their own, but it’s even more pronounced. As we sped through the decayed forest, I offered them suggestions about where...

Rock Paper ShotgunRock Paper Shotgun·December 19, 2017
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SpellForce 3 is a game that, when pulled apart, doesn’t always come out looking great, but that I’ve still really enjoyed. I get a sort of primal delight in seeing two of my favourite genres blended together competently, and that’s definitely SpellForce -- competent. It probably seems like I’m damning...

Rock Paper ShotgunRock Paper Shotgun·December 13, 2017
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What if Thief was an open-world isometric RPG?

PC GamerPC Gamer·December 1, 2017
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Overgrowth feels like a mod created for a wacky physics sandbox where all the openness and experimentation has been pushed to the side, and everything else has been twisted around a forgettable, barely present story and a series of brief and ugly levels. I’m just glad that, at around two...

Rock Paper ShotgunRock Paper Shotgun·October 19, 2017
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