George Yang
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Latest Reviews
Wuchang: Fallen Feathers is a solid soulslike game with some unique systems that sets it apart from its contemporaries. Combat is flashy and fun, but it's bundled with some frustrating boss and movement mechanics. Still, a stunning world and excellent dungeon exploration make Wuchang: Fallen Feathers worth trying.
When a video game developer makes a big hit that earns it recognition, it’s only natural that it might try to stick with the same formula and try to make lightning strike twice. Atlus’s Metaphor: ReFantazio is a prime example, doubling down on the Persona structure to create a refined RPG that hits a lot of the same beats. Similarly, The Hundred Line: Last Defense Academy, created by Too Kyo Games, heavily borrows elements from Danganronpa. It’s no surprise that the creators behind that eccentric visual novel series are responsible for this excellent new RPG that builds on its DNA.
Soulslike games come in many flavors. Some emphasize parrying enemy attacks like Sekiro: Shadows Die Twice, while others completely rely on dodging them, like Black Myth: Wukong. When I played The First Berserker: Khazan, I was looking forward to seeing where its mechanics fell within the Soulslike spectrum. It turns out that it’s squarely in the middle.
Xenoblade Chronicles X was already one of the Wii U’s best games, and this Definitive Edition does more than enough to justify another trip to planet Mira.
The Legend of Heroes: Trails Through Daybreak 2 makes a few missteps with the pacing of its multiversal story, but it puts a focus on quality character moments and impressive worldbuilding.
The Legend of Heroes: Trails Through Daybreak 2 makes a few missteps with the pacing of its multiversal story, but it puts a focus on quality character moments and impressive worldbuilding.
“Fantasian Neo Dimension does Apple Arcade's best-kept secret justice on consoles.”
“Shadow of the Erdtree is so packed with new content that it almost feels like a sequel to Elden Ring.”
Romancing SaGa 2: Revenge of the Seven is a bit of an underwhelming RPG that has some unique gameplay mechanics. The open-ended world narrative structure feels freeing, but the characters are boring. The glimmer mechanic is fun, but the battle system lacks a strategic hook. Each of its gameplay systems is a double-edged sword, as we’d find a particular aspect enticing while another was baffling. It feels like a slight step back from the other recent SaGa games, but if you’re a fan of the series, Revenge of the Seven might resonate with you more than it did with us.