Steven Santana
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Latest Reviews
Control: AWE
AWE is great as an Alan Wake fan, good as a Control fan, and all you could want in terms of getting excited for what is next with Remedy and their connected universe. Hearing Porretta narrate in Wake’s voice is priceless, and while the light mechanic from Alan Wake is...
Gathering the necessary resources to fulfill a Genesis mission can take a lot of time, especially if you end up getting pushed back by hostile invasions. There is a base sense of joy to be had from making the numbers go up, but I never completed a Genesis mission and...
Desert Child
With a stronger central theme that went deeper than base critiques of the US and its cultures, Desert Child could have been much better. While its got style, it's disappointing how little it does with it. Races are fine, the world it presents quickly becomes finding the quickest route to...
Gwent became a means to an end by the finale, a necessary thing to do to unlock the next story segment, and something I would avoid when possible. Its a shame because Thronebreaker does some good work modifying the familiar Gwent rules, they just get easily overshadowed by the main...
There was a lot of potential afforded by the world jumping mechanic as well as its emulation of recognizable classics, but Old School Musical doesn’t do much with them. While the story, and especially the Chicken Republic post-game mode, can offer some challenging rhythm tapping, Rob and Tib’s tale stumbles...
I enjoyed a lot of what 2064: Read Only Memories had to offer. Gameplay is focused on dialogue and puzzles, and while the latter can be a toss-up between frustrating and satisfying, the former outshines it in both quantity and quality. If not for the relationship between yourself and Turing,...
Owlboy
While Owlboy may have small sections that cause numerous restarts, those portions are buried underneath the overwhelming amount of great moments found within. Nearly everything about Owlboy is well-crafted. From the graphics, the soundwork, the characters and their inter-relationships, the changing state of the world, the gameplay, and the title's...
Reaching the ending isn't the true goal of Necropolis, although it is something you aim for. Instead the goal is more about finding everything there is to collect, from filling out the codex and dye collection, to learning for yourself which weapon and shield's are the best. There is satisfaction...
XCOM 2
XCOM 2 rises above these small errors, and is still a highly recommendable strategy game for those both new and familiar with the franchise. Both friendly and hostile upgrades are doled out to yourself and the opposition over the course of the entire campaign, ensuring variety through to the end....
Virginia
I wanted to enjoy Virginia, but the nonsense ending left me annoyed and puzzled as to its meaning. Even playing a second time, I still am not sure what really happened. Some aspects I understand, such as a scenario in which the player character ascends to her bosses rank and...
Verdun
Despite that problem, and the overall roughness of Verdun, I still find myself enjoying it. I can't stand to play it for more than an hour or two per night due to the default match length currently being thirty-minutes. Sometimes it can be a very boring or frustrating game --...
I really wanted to like The Technomancer during my twenty or so hours with it, but constantly I was pushed into battles that were just not fun. I liked my companions, their stories, and the overall progression of the conspiracies and faction wars occurring on Mars. It would have been...
CriticDB tracks 13 Steven Santana reviews, averaging 57/100. See the score distribution and their highest & lowest rated games below, or browse every Steven Santana score in the Reviews tab.
Steven Santana score distribution
- 90–1001
- 80–891
- 70–792
- 60–693
- 50–592
- Below 503












