Matt Karoglou
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Latest Reviews
There's an entire meta-game at play within King of Meat when it comes to the dungeon creation mode, which is one area where I'd expect the game to have a bit of a longer tail. Players who get enjoyment from titles like Minecraft or even Super Mario Maker will find...
And that's to say nothing of the ability to skip Borderlands 4's campaign, which is an interesting proposition. While it's great to be able to hop straight into the endgame with a new Vault Hunter, Borderlands 4's campaign is so good that it almost feels like you're missing out on...
Players familiar with the original 2D Ninja Gaiden games and other similar titles will come into Ragebound and feel right at home, but the subtle ways that the game levels the playing field for those new to action-platformers (or even those who've never beaten the NES trilogy without the use...
Still, Ready or Not is a very unique kind of shooter that we simply don't see enough of anymore. We used to be flush with options for slower-paced tactical shooters, but those days are far behind us. Anyone who spent a considerable amount of time in Tom Clancy's Rainbow Six...
Chronicles may have the sprawling, interconnected map, RPG-style progression and upgrades, and multiple endings of the Igavania lineage, but it also packs in plenty of daunting puzzles, stiff movement, occasionally sharp difficulty spikes, and a general lack of clear direction that arbitrarily lengthens the experience. As someone who's devoured every...
That's not to say that Lost in Random: The Eternal Die's story is bad, or even inconsequential, because it isn't. But it also isn't a real reason that players will find themselves wanting to return to The Eternal Die or push through a tough boss. The real draw of Lost...
Most telling about Nightreign is that those sentiments were not immediate but earned. At first, Nightreign feels almost antithetical to the methodical approach of FromSoftware's other titles. Nightreign is blindingly fast - offense is prioritized above all else, players have little control over how they "build" their characters thanks to...
Still, Capcom Fighting Collection 2 is one of the more impressive entries in Capcom's growing series of compilation titles precisely because it unearths and preserves an eclectic selection of titles that often get overshadowed by larger series like Street Fighter or Darkstalkers. Each of the included titles' arcade modes is...
A potential saving grace for La Quimera would have been its surprisingly short length, but that's another area in which the title feels underbaked. Reburn has now shifted plans to release La Quimera into Early Access when it does finally arrive — at a date which is, coincidentally, still TBA....
Kazutaka Kodaka and Kotaro Uchikoshi's collaboration on The Hundred Line: Last Defense Academy is a winning mix befitting both creators' legacies.
INAYAH is a phenomenal-looking game with stunning hand-drawn visuals and fluid animations that, when it's firing on all cylinders, feels satisfying and responsive in terms of both its combat and platforming. But underneath those occasional glimpses of brilliance and its aesthetically pleasing presentation lies a game that is ultimately held...
Better yet, Assassin's Creed Shadows is not in competition with the aforementioned like-minded games, but instead serves as a companion, covering an entirely new era of Japanese history that we haven't seen a modern action RPG tackle and letting the player rub elbows with influential historical figures from the Sengoku...
CriticDB tracks 17 Matt Karoglou reviews, averaging 79/100. See the score distribution and their highest & lowest rated games below, or browse every Matt Karoglou score in the Reviews tab.
Matt Karoglou score distribution
- 90–1007
- 80–896
- 70–790
- 60–692
- 50–592
- Below 500












