LH
78
Avg Score

Leana Hafer

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Latest Reviews

A cool license and a clever time-twisting idea both go to waste in Reservoir Dogs: Bloody Days. With more mission variety, character development, and technical polish I could see this being an unexpectedly fun top-down shooter. As it is, its lack of ambition in scenario design makes too little use...

IGNIGN·May 25, 2017
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Guardians of the Galaxy is definitely starting off on the right foot, with a great script, great actors, and a universe packed with personality (and backed by catchy tunes) to explore. If it can continue to deliver the quality of dialogue and panel-perfect action over the course of the rest...

IGNIGN·April 18, 2017
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LEGO Worlds is commendable for its environmental diversity and the power of its creative tools to build anything you can dream of or manipulate every castle, hillside, and forest in sight. Unfortunately, fiddly menus, a pretty terrible combat system, and at times clunky and unfriendly construction controls weigh down on...

IGNIGN·March 16, 2017
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Space Hulk: Deathwing is that paradoxical game that’s hard to dislike, but also hard to love. The glorious moments of fervent xeno-purging are too fleeting, and often left me standing in dark corridors, surrounded by my slain foes, looking for any kind of context or sense of lasting accomplishment. There...

IGNIGN·December 21, 2016
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Shadow Tactics: Blades of the Shogun’s uncommon attentiveness to characters and story elevate what is already a really entertaining and mentally stimulating quest across 17th-Century Japan. The near-constant annoyance of the camera definitely hindered my feeling of being a zen ninja assassin. Overall though, developer Mimimi has put together one...

IGNIGN·December 15, 2016
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I enjoyed just about every minute I spent playing Steep. Grandiose, attractive environments serving as the backdrop to varied, intense challenges are enough on their own to make this wintry playground somewhere I was always delighted to go back to and spend more time in - a feeling I still...

IGNIGN·December 7, 2016
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While it may not be an amazing capitalism simulator, Planet Coaster is a fantastic theme park-building sandbox that rarely ever took an idea I had and told me, “No, you can’t do that.” Its knobs and levers are various and potent enough to allow creativity on par with a Minecraft...

IGNIGN·November 23, 2016
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The effort that went into creating Rive is apparent, from the art to the music to the precise controls, but it manages to be extremely punishing without enough sense of reward and the depth of options in combat are substandard. The story is an afterthought and the characters’ seeming self-awareness...

IGNIGN·September 14, 2016
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There’s not much that’s outright wrong with Master of Orion, but there’s not much memorable or endearing about it either. It’s built on a moderately successful but bland execution of the inside-the-box space 4X formula. The moments when its flair for leader characterization and an enjoyably complex combat engine take...

IGNIGN·August 26, 2016
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Starbound excels as a crafting and exploration game, as a 2D platformer with varied and engaging combat, and as a Zelda-esque story RPG with a detailed world and memorable alien cultures to interact with. The sheer volume of different kinds of locations to discover, items to craft and build great...

IGNIGN·July 28, 2016
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This is the sort of game that great uncles and grandmas are going to buy for the young people in their lives because they heard Ghostbusters was popular, or that littler kids will point out in the mall just after seeing the movie. But no informed gamer should fall for...

IGNIGN·July 16, 2016
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So much could have been forgiven if the central, action RPG pillar of combat wasn’t constructed so poorly in The Technomancer. The world is clearly crafted with vision and attention to detail, but the characters who inhabit it come off too often as awkward marionettes who would rather be doing...

IGNIGN·June 28, 2016
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