Latest Reviews
Killing Floor 3 is a polished sequel that feels both smartly streamlined and somewhat hollow, coming across more like a solid Early Access launch than a full release.
A lot of games tout the ability to “play how you want to play,” but Sniper Elite 4’s missions and mechanics actually are robust enough to back up that claim. Picking apart the Nazi war machine piece by piece, using whatever plan comes to mind, is a blast. The way it encourages you to stay mindful, experiment, and get better is a refreshing vote of confidence, even if it doesn’t always reward the extra effort you’re putting in.
Headlander is an unexpectedly great take on Metroidviania-style action. Some of the objective design renders its flashier, body-endangering powers moot, but the quick and complex moment-to-moment gameplay carries it splendidly. It’s difficult but fair, and fast-paced but satisfying through to the end. And with a story so dangerously loaded with trope upon trope, it’s a joy to see Headlander sidestep some cliches with a beautiful setting, dark humor, and, well… a rocket-powered head. That’ll do the trick.
In its 14 years, Halo has never felt so good to play. An updated arsenal and great new mobility mechanics give both campaign and multiplayer and modern touch without sacrificing Halo’s classic feel. It fails to introduce its new Spartan characters in a meaningful way, and the story does make some odd logical leaps, but it’s still fast, beautiful, and fun – especially with four-player co-op. Guardians’ multiplayer harkens back to the Halo 2 glory days with tons of balanced maps and fun modes, and the tactical new Warzone mode absolutely steals the show.
Despite it being born from originality, I hope other developers copy Her Story’s blueprint. Not the exact story, of course, but the idea that people who play games are smart, and can take on tough, intellectual work if you give them a story worth working for. With a strong script, great use of FMV, and a simple yet empowering core game mechanic, Her Story is the most unique game I’ve played in years.
Battlefield Hardline impressively manages to please several different audiences at once. Its campaign is both a great shooter and a great stealth game, and its typical plot is spiced with interesting characters and sparse but punctual humor. The large-scale tactical multiplayer combat the series is known for is still as good as it’s ever been, but the speedy new Hotwire and round-based 5v5 modes provide both speed and thrills.
Simply throwing a robot suit onto Call of Duty could have been a lazy path to making Advanced Warfare seem different from what we’ve played before, but the way Sledgehammer has integrated its enhanced abilities and choices into every aspect of how we fight went above and beyond. By designing the levels in the campaign, co-op, and multiplayer to facilitate those new mechanics, Advanced Warfare is granted a weight and importance that changes how the fast-paced shooting action feels in all three modes. This is a Call of Duty game to its core, but one that rehashes as little as possible while still retaining its strengths.
Daylight has a good foundation of scary atmosphere and interesting bits of story. All of that is squandered by the first half, where poor level design, unnecessary box-pushing puzzles, and impotent enemies deflate the scares before it even gets going. By the time I reached the more interesting second act, I’d grown immune to its tricks and could only see it as a mediocre series of fetch quests. Editor’s Note: Two former IGN employees worked on Daylight’s development. To ensure an impartial review, we selected a reviewer who joined IGN after both had departed.
Garden Warfare respects its roots by preserving its characters and their humor and skillfully adapting their charm to a third-person shooter. A few clever twists on the standard modes give the action some fresh personality, and the co-op survival mode is a fun homage to the original games. Plus the solid controls, fun modes, and varied map design make it a good shooter to boot.
Ryse has an entertaining story and sky-high production values. The gameplay that’s there isn’t bad – it just stops in its tracks before it gets anywhere near close to demanding. The multiplayer mode has some neat ideas, like a deadly, shifting Colosseum, but it’s hamstrung by the same combat issues that affect the main campaign. But if spectacle is what you want, Ryse: Son of Rome will keep you entertained.