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Killing Floor III
It's 2091. Megacorporation Horzine has produced the ultimate army: an obedient horde of bioengineered monstrosities called "Zeds." Now, only the rebel group Nightfall stands between these infernal creations and the future of humanity.
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Killing Floor III Reviews
Professional reviews from gaming critics
A refreshingly fun co-op shooter with tons of character to match.
Killing Floor 3 is extremely fun in its initial stages, but will this wear off over time? Tripwire Interactive has done a good job at updating the previous games, and judging by the Helldivers-like progression system here, the staying power should be there to keep players engaged. Adding six-player crossplay and cross voice will assure the best online multiplayer experience that the series has ever had. Offline single player is more difficult, but the game is designed for online multiplayer. The visuals do a good job of showcasing the Unreal Engine 5 with Lumen Lighting, but stutters and hiccu...
Killing Floor 3 is an impressively fun time that may very well be the best zombie game since Left 4 Dead 2. With great gunplay, unique classes, and the impressive M.E.A.T. 2 system, this is a game you can count on being a great time. However, the lack of randomization and story elements prevents it from reaching the heights it could in the genre. Still, Killing Floor 3 is an easy recommendation, as the core experience is just that good.
Tripwire have delivered a pretty gory successor with revamped gameplay mechanics and a jump in visuals thanks to Unreal Engine 5. There isn't as much starting content compared to their previous game, however, there's plenty of future updates planned giving us maps, enemies, guns, and more.
Killing Floor 3 might feel a little bare bones at present, but there's still plenty to enjoy when you're blowing off zed's body parts with your friends.
Killing Floor 3 is fun, quick to pick up, and builds on what worked for its predecessors. And while there'll always be a place for gory multiplayer shooters, they are a dime a dozen, and this one doesn't do a lot to stand out from the rest.
Killing Floor 3 is a polished sequel that feels both smartly streamlined and somewhat hollow, coming across more like a solid Early Access launch than a full release.
Killing Floor 3 delivers satisfying co-op carnage and smart upgrades, but leans on familiar ground while setting the stage for stronger updates ahead. Those seeking innovation or narrative complexity will find more engaging options elsewhere. But for players who enjoy wave-based co-op shooters… it delivers precisely what it promises.
Killing Floor 3 is like a McDonalds at 3am after a big night out. It’s basic and definitely not nutritious, but when you’re in the right mood, it hits the spot. If you’re after deep narrative or refined polish, look elsewhere. But if you and your mates just want to splatter monsters with some cracking gunplay and a healthy dash of chaos, you’ll find plenty to enjoy here.
Killing Floor 3 is a lovingly executed game that just wasn't too thought-through in the first place. Moving the franchise almost a century into the future only works if you have a concrete vision for how we got there from where we started, but this feels like a conceptual downgrade relative to Killing Floor 2, without the benefits of new tech. Mowing down zed is still fun in principle, but the weak sound design, questionable aesthetic shift, and repetitive gameplay loop make it hard to justify at the full price of $39.99. If Tripwire supports this game as much as it did with its predecessor, K...
Killing Floor is a cooperative zombie horde shooting franchise that is now over fifteen years old. It comes to us from renowned developer Twipwire Interactive, who, beyond Killing Floor, have also developed the Red Orchestra series alongside 2020’s Maneater. Now in its third iteration, Killing Floor 3 has a legacy to live up to and an expectation set by its dedicated fanbase. As one member of the aforementioned fanbase, the game’s release is exciting, but undeniably hasty.
Killing Floor 3 is a case study in contradictions, positively iterating on the best aspects from the series' past while introducing confusing features that would make more sense in another game.