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Thomas Medina

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As the first historical mainline Total War game since Rome II‘s disastrous launch over six years ago, Total War: Three Kingdoms had a lot to prove. While the Warhammer games received near universal praise, the two historical spin-offs released in-between, Attila and Thrones of Britannia, were considered disappointing at best....

WayTooManyGamesWayTooManyGames·May 27, 2019
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There are few things as fun as a mech game done well. Flying through the sky taking on countless enemies, nimbly dodging streams of missiles while responding with your own, and slicing any enemy mech that gets too close in half with an impractically large energy sword. It’s a popular...

WayTooManyGamesWayTooManyGames·May 19, 2019
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It’s impossible to mention Fell Seal: Arbiter’s Mark without bringing up Final Fantasy Tactics. As a huge fan of the PS1 classic, my initial interest in Fell Seal was based solely on its unabashed attempt to replicate that game’s genius. Normally, going in with this kind of attitude kills games like this. They end...

WayTooManyGamesWayTooManyGames·May 14, 2019
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As of now, there’s very little excuse to not experience the action RPG masterpiece that is Dragon’s Dogma: Dark Arisen. First released for the Xbox 360 and PlayStation 3, then later ported to PC and current gen consoles, this criminally underrated RPG has finally been ported to the Nintendo Switch....

After Anno 2070 and Anno 2205, the general consensus was that the series had run its course. Both games had some interesting ideas, but they were forgotten among the uncalled for removal of the series’ staple features and the unnecessary streamlining of what was left. The sudden futuristic turn for...

Eye of the Beholder on the SNES was my first CRPG. Venturing through the vast levels of Undermountain, tinkering with the unprecedented (at the time) number of classes and races available, the real-time combat against hordes of enemies, that game defined the genre. It showed me what video games could...

WayTooManyGamesWayTooManyGames·April 19, 2019
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A common thing found in RPGs is using your character’s starting hometown to tie you emotionally to the world. From Candlekeep to Pallet Town, they’re the baseline for your adventures, the idyllic home you’re fighting to protect and return to at your journey’s end. Admittedly, some don’t last long and...

WayTooManyGamesWayTooManyGames·April 12, 2019
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The toughest obstacle any Switch platformer or collectathon has to face is being on the same platform as Super Mario Odyssey. Simply being good isn’t enough when facing off with one of the best in the genre. Through a unique level flip mechanic, a plethora of 2D puzzles and collectibles,...

WayTooManyGamesWayTooManyGames·April 4, 2019
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What do you do with a criminal who you know is guilty, but you can’t arrest? In the real world, this is a major issue that law enforcement has to deal with every day. In the world of the first-person shooter roguelike RICO however, they found a solution for cases like...

WayTooManyGamesWayTooManyGames·April 3, 2019
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I must confess that before this game I’d never touched anything having to do with the Fate franchise. Other than a few nonsensical things I’d heard about the series, I went in completely blind to the plot, characters, and basic premise. I do have plenty of experience with Musou styled games...

WayTooManyGamesWayTooManyGames·March 21, 2019
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When I started playing Degrees of Separation, I assumed it was going to be another 2D Metroidvania. I love a good Metroidvania as much as the next, but when every other indie is another one of them, it can make one want for something different. To my delight, Degrees of Separation ended up...

WayTooManyGamesWayTooManyGames·February 18, 2019
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There’s just something exhilarating about rally racing that other racing disciplines lack. Maybe it’s because it is just you and the track, with only your co-driver and quick reflexes being the difference between finishing or spinning out of control to certain death. There’s no crowd cheering, no other racers jostling...

WayTooManyGamesWayTooManyGames·February 18, 2019
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