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Ben Reeves

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The original Blaster Master wore its inspirations on its sleeve, melding the exploration of Metroid with the dungeon-crawling of The Legend of Zelda. It was a working formula that helped build a sizeable cult following. Flash forward almost three decades and Inti Creates has taken that original blueprint and used it...

Game InformerGame Informer·April 4, 2017
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After the crew of the UNSC warship Spirit of Fire wakes up from a quarter-century cryogenic nap, they discover that humanity’s war against the Covenant has ended. Stranded a galaxy from home, the crew responds to an emergency beacon only to encounter a bloodthirsty faction of the Covenant known as...

Game InformerGame Informer·February 21, 2017
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Theme parks have the incredible ability to transport visitors to magical new worlds. I find it hard to walk through Disney World’s fairy-dust-sprinkled streets without dreaming about the amazing attractions I’d cook up if I only had a billion dollars and a team of Imagineers on payroll. Planet Coaster is...

Game InformerGame Informer·November 22, 2016
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For most annualized franchises, 12 months is barely enough time to add new features that will entice fans to return to the series year after year. With WWE 2K17, however, developer Yuke’s decided to subtract instead of add. Rather than bolster a bloated feature set, WWE 2K17 ditches the popular...

Game InformerGame Informer·October 14, 2016
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On a conceptual level, Umbrella Corps is interesting. I like the idea of a cover-based multiplayer shooter where you have to contend with other players alongside A.I.-controlled undead hordes. I like that the firefights take place in environments pulled straight from the series’ history. I even like the insane movement...

Game InformerGame Informer·July 6, 2016
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The original Mirror's Edge wasn't perfect, but it felt like something new when it released in 2008. The violence-averse platformer had a modern artistic edge and intricately woven levels that offered multiple paths worth exploring. However, its defining characteristic was a first-person camera that let players experience the thrills of...

Game InformerGame Informer·June 6, 2016
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Two years ago, Image & Form released SteamWorld Dig, a platforming mining simulation with light Metroid elements. The game was fun, but many bypassed this downloadable 3DS title altogether. Thankfully, Image & Form has figured out how to expand on its SteamWorld universe with another SteamWorld project that can stand...

Game InformerGame Informer·December 21, 2015
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Last year, WWE 2K15 was trimmer than a wrestler trying to make weight before a match. With cut exhibition match types, a streamlined roster, and several excised creation modes, that entry was lacking content that fans had come to expect from the franchise. With WWE 2K16, Yuke's and Visual Concepts...

Game InformerGame Informer·November 3, 2015
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Transformers is a franchise with an impressive multitude of continuities. From the original ‘80s camp to the much-maligned Michael Bay moneymakers, there have been so many versions of Transformers that only fans with access to Teletraan I’s archives can keep them all straight. Platinum Games’ newest parade of fistfights and...

Game InformerGame Informer·October 7, 2015
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My hands are cramped claws. For the last several hours, I've been sneaking through asteroid tunnels and the guts of derelict dreadnaughts, shooting down imperial patrols in dogfights so intense that I've unwittingly gripped my controller tight enough to turn my fingertips white. Galak-Z can be a painful experience at times, but the white-hot...

Game InformerGame Informer·August 6, 2015
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I can hear the guard in the other room wake up as I extract a hard drive’s worth of corporate lies from a secure databank. Seconds later, an alarm goes off and the automated surveillance system sends a security detail to check on the situation. A safe full of credits...

Game InformerGame Informer·May 13, 2015
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The first-person shooter genre has evolved into a diverse web that includes everything from open-world titles to methodical puzzle games. That’s a far cry from the shooters of the ‘90s, which were linear journeys where players strafed enemy fire as they unloaded a massive arsenal on an army of single-minded...

Game InformerGame Informer·April 10, 2015
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