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Mirror's Edge Catalyst
Mirror's Edge Catalyst is an action-adventure game and the prequel to Mirror's Edge. The story in the game explores the past of the protagonist Faith. Like in the previous game, the main gameplay in Mirror's Edge Catalyst involves traversing the city using parkour to reach certain objectives. Unlike the linear levels in Mirror's Edge, Mirror's Edge...
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Mirror's Edge Catalyst Reviews
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When the first Mirror's Edge released in 2008, it performed so poorly on the sales front that it's really quite remarkable that Mirror's Edge Catalyst exists at all. While the original certainly had its fair share of issues, some gamers look back on it quite fondly – especially since there wasn't anything quite like it at the time, either in terms of gameplay or setting.
A gorgeous and exciting free-running sequel that keeps a few of the original game's issues.
There's a clear set-up for more stories to be told with Faith and the runners of Glass with Mirror's Edge Catalyst, and while it isn't quite as shiny and perfect as the city of Glass, hopefully in due time we'll get to see more from Mirror's Edge and experience the series at its full, untapped potential. Though it trips itself up occasionally with combat and a lackluster story, at a full run few games can catch up to Mirror's Edge for pure exhilaration and Catalyst is more than ready for the race.
Fun run.
The staples of Mirror’s Edge remain refreshing and unique in the first-person genre in 2016, but Catalyst’s attempts to keep up with the open-world Joneses don’t always jive with its design strengths of movement and momentum. On top of that, muddy-looking console versions and a lame story filled with unlikable characters doom Mirror’s Edge’s return to fall short. I was so happy this game was being made, but in the end I’m just as disappointed in how it turned out.
Mirror's Edge Catalyst is best when you're on the move, climbing up a tall building and booking it across rooftops. When the world is like a puzzle that you are solving on the fly using all your skills. These moments are in the game, there just aren't that many of them.
Faith has finally returned with Mirror's Edge Catalyst. Is it a return to form, especially when her "form" was never all that fleshed out to begin with? It's certainly a decent waste of time, worth visiting on and off through the months, but nothing spectacular.
Mirror's Edge: Catalyst rarely, if ever, makes as memorable an impression as its predecessor did. While it tries incredibly hard to do so, and succeeds in terms of world building and story development, it's all at the sake of nearly every other facet that players of the original may have held near and dear.
As you’ve probably already gathered, Mirror’s Edge: Catalyst is quite a disappointment, although that’s not to say that it can’t be highly enjoyable at times. When everything comes together as intended and you’re able to make full use of Faith’s repertoire of traversal skills without issue, there’s simply nothing else out there quite like it apart from its predecessor. Unfortunately, there are too many frustrations and banalities that break any prospect of enjoyment in the long-term. This is not the tight, structured experience that the original Mirror’s Edge was; more of a similar but heavily...
Catalyst occasionally infuriated me, and at other times simply passed me by in a blur, but on the whole I enjoyed my time with it. The movement is still wonderful. The world is still beautiful. There's still nothing else quite like it. It's better than the first game in most ways and there are still umpteen ideas in here crying out for a better implementation. So I'll end in the spirit of the game, with a refined version of what I said last time: Mirror's Edge Catalyst is good and you should probably play it, but damn, it could have been superb.
Mirror's Edge Catalyst is a worthwhile piece of nostalgia for fans of the series, but fails to say anything new. Here is our review...