Deliver At All Costs
67 /100
Based on 16 reviews

Deliver At All Costs Reviews

Check out Deliver At All Costs Review Scores from trusted Critics below. With 16 reviews on CriticDB, Deliver At All Costs has a score of:

67

Game Page

Deliver At All Costs is a perfect example of an average game with above average potential. What could have been a hit indie game with zany destructive environments and fun delivery gameplay turns out to be a tad too ambitious in the wrong directions. The game aspires to great narrative heights but severely lacks the graphical presentation to meet such lofty standards. Thankfully, a majority of the writing is earnest and intriguing, even if it isn't followed through in a satisfying way. Deliver At All Costs supplies some fun mission design, especially if you're a fan of 2D GTA titles...

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8/10

It only takes one glance at Deliver At All Costs to understand its appeal. We all remember games like GTA and LA Noire, which feature notoriously unwieldy driving systems that have you bowling over pedestrians, rear-ending other cars, and crashing into walls. Funny thing is, we love every second of it. There’s a certain je ne sais quoi about blasting through a city street with no regard to property or person, so it’s nice to see a game finally tapping into that market.

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5/10

Deliver At All Costs has tons of potential, but it doesn’t know what to do with it. A solid storyline is neglected in favor of chaotic quests, but the missions aren’t varied enough to stave off repetition for long. It's a game of competing ideas and intentions that would have been better explored across two entirely separate and fully realized projects.

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7/10

The prospect of yet another original IP published by Konami was already quite interesting in its own, but once I read about Deliver At All Costs and its premise, I found it to be borderline ironic… Konami releasing a story-driven game about doing deliveries in an open world. Sound familiar? Well, thankfully, this is where the similarities between Deliver At All Costs and Death Stranding end, as both titles couldn’t have been more different in terms of tone and gameplay feel.

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5.5/10

When I first heard about Deliver At All Costs, it was through Steam Next Fest buzz from earlier in the year. I didn't see much of it, I didn't even check out the demo at the time, because I was busy going through a bunch of other Steam Next Fest games. But I kept seeing it pop up on the lists I would read of Next Fest demos to check out. It looked interesting, and like it would be a fun and funny game to play for a few hours.

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6/10

There's joy to be found in the basic idea of package delivery. There's the basic task of getting a package to its intended recipient with video games opening the door to take that idea to absurd levels. Deliver At All Costs, from Konami and Swedish developer Far Out Games, is package delivery at its most absurd extreme. A game like this should be a layup, and in many ways it is, but the game's story carries a tone that almost flies in the whole face of the wacky premise and it's a mixture that goes about as well as peanut...

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5/10

Deliver At All Costs is explosive and silly fun for a bit, but its writing and gameplay quickly grow tiresome.

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6/10

While the world waits patiently for GTA 6, it seems smaller developers have started to turn to the origins of Rockstar’s open world juggernaut for inspiration.

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IGN
May 20, 2025
6/10

Deliver At All Costs features some uniquely fun deliveries and a satisfyingly smashable set of cities, but its slapdash story and limited tools for vehicular destruction mean it’s one shipment that’s far from the complete package.

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Deliver At All Costs is a joyous throwback to the dafter years of our great hobby, and is full of ridiculous missions and smashable buildings.

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Unscored

Because this doesn't strike me as a story someone especially wanted to tell, nor the additional sequences ones anyone especially wanted to make. They are inclusions born of a nervous yearning to fulfill the mold of an impersonal idea of what constitutes a real videogame, a ladder to worthiness built from checkboxes. Worse, they drag the party down and refuse to give me back my damn milkshake. If you reckon you've got a higher tolerance for battering the 'skip dialogue' button though, by all m...

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8.5/10

Deliver At All Costs is a wildly chaotic and immensely fun experience that channels classic GTA and almost makes it a parody of itself.

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7/10

An isometric action game set in a highly destructible world, Deliver At All Costs puts you in the shoes of a courier and tasks you with completing a range of chaotic and often challenging delivery missions. It's good fun, but it doesn't quite fulfil its potential, thanks to annoying loading screens and a range of other issues that spoil the experience to some degree.

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70/100

There is a lot to love about Deliver At All Costs. It trumpets an exuberant charm with its clever writing, wacky missions, and chaotic gameplay. Each area of the map is beautifully crafted and a delight to explore. Whether working on the story, completing odd jobs, or just cruising around town, it is always a satisfying adventure. The story of Deliver At All Costs has enough hooks to make you keep wanting to learn more, but the overall tone of the story juxtaposes against the comical nature of the gameplay. A few QOL missteps, like not being able to set...

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7.8/10

You don't often see games set in the '50s and Deliver At All Costs is one ridiculous trip back to the past with plenty of pulp to spare.

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7.5/10

It’s a fun time crashing through buildings and fences, and an easy recommendation at a budget price.

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