

Rating
Gotham Knights
Introducing an original story set in DC’s Batman Universe, Gotham Knights offers a dynamic and interactive Gotham City where an exploding criminal element has swept through the streets. With the Belfry as their base of operations, this new era of heroes will solve mysteries that connect the darkest chapters in the city’s history and must defeat not...
Details
- Released
- October 20, 2022
- Developer
- WB Games Montréal
- Genres
- Action · Role-playing (RPG) · Hack and slash/Beat 'em up · Adventure · Open world
- Publisher
- WB Games
- Platforms
- PC · PS4 · Xbox One · PS5 · Xbox Series X|S
How it plays
Up to 2 players
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Gotham Knights Reviews
Professional reviews from gaming critics
Gotham Knights is a dark, dense and surprisingly gripping action adventure that almost manages to step up to the level of the very best of the Arkham series. There's a cracking story to dive into here, a huge and wonderfully detailed city, tons of lore for Bat fans, brutally crunchy combat, four cool superheroes to get a handle on and some of Gotham's most infamous villains to take down as you fight to prevent an all-out turf war. We were slightly concerned going into this one but, as it turns out, we needn't have been. If you can ignore some messy menus and a few too many upgradeable bits and...
Gotham Knights lets you take on the role of Red Hood, Batgirl, Robin, or Nightwing in a bid to keep Gotham safe, is it any good?
In the end, Gotham Knights is, like the studio’s earlier contribution to the saga, Batman: Arkham Origins, a decent game haunted by the notion of not being the main event.
While fun at first, the simplistic, bland combat and boring navigation makes the game less than it could have been.
Gotham Knights feels like a regression of the Arkham series in both gameplay quality and how it runs on Deck. While recent updates have made it better and more playable, it still can't perform in all the areas it needs to.
After playing Gotham Knights, I couldn’t shake the feeling that a lot of it had the air of an Arkham-verse fan game. While there is something there, you can almost reach out and touch the design-by-committee elements and witness the souls of some of the developers leaving their bodies. If you’re looking for another “Open World: The Game,” this one has you covered.
Batman is dead, crime is running rampant in the streets, and an unknown organization is running Gotham from the shadows. It's up to Batgirl, Nightwing, Red Hood, and Robin to pick up where Batman left off. The Knights must rise up and defend the city in Gotham Knights by WB…
Gotham Knights isn't able to reach the heights of the Batman: Arkham games, instead it plays like an action-RPG that's in search of an identity to call its own. While enjoyable enough in short bursts, there simply isn't enough depth to its combat system, world design, or progression cycle.
In conclusion, Gotham Knights is an incredibly average game that brings absolutely nothing new to the table. The graphics do not look like they belong to the next-gen, the story is really easy to guess, and the combat is nothing new. It does not get any more 5/10 than that.
A misguided action game that can't let go of the past.
While there are elements of a solid game here in Gotham Knights, it sticks far too close to the DNA of what has worked better before. Nearly every aspect of this adventure is built on the foundation of bad ideas, no matter how well some of them do tend to work. It can be fun, sure, but it could have