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Grey Goo
Grey Goo is a real-time strategy game features three factions -- the Beta, Humans and Goo -- each with its own style, strategies and epic units (very powerful, rare combatants that tower over the battlefield). The game features a single-player campaign and competitive multiplayer options. Both single and multiplayer modes require planning and intel...
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A real Goo Goo Doll.
Grey Goo isn't a paradigm shift but Petroglyph still really know what they're doing when it comes to RTS. They introduce some clever new twists on the formula and tell an intriguing story in the process. For anyone wishing for a spiritual successor to Command & Conquer, Grey Goo is definitely it.
The biggest problem Grey Goo has is that it’s far too hard for what it is, which is a fun Command and Conquer-style RTS. I’ve played lots of this type of RTS and I’ve rarely encountered one with such a non-existent learning curve - you either know everything immediately or you die. Which is a shame, because everything else on display here is really good fun. The factions are all unique, enjoyable to play, and mostly balanced despite being so radically different, along with all that Trid...
Grey Goo is likely the best traditional RTS not made by Blizzard in the past five years. The cinematic, exciting presentation of the campaign is a big selling point by itself, even if the mission structure and actual scenarios are less than revolutionary. Despite my high-level balance concerns, I know I’ll get a lot more enjoyment out of casual play against friends with its three very different, if not very fair, playable factions. This goo sticks.
There are not many productions that can proudly call themselves RTS, and they are often of questionable quality. However, from time to time you come across a gem that makes waiting for the next StarCraft installment more enjoyable.
With a hefty asking price, Grey Goo has a handful of wonderful ideas while also treading similar ground, but the community dropoff rate has absolutely killed the online aspect of it. It’s a solid real-time strategy that will likely please fans of the genre, but most may want to wait for the resurgence of players with the inevitable sequel or expansion, which will hopefully come with more features. The titular Goo race is one of the freshest aspects of the genre in a long time, and I hope that Petroglyph has some more great ideas up its sleeves for the future.