Rune Factory: Guardians of Azuma Reviews
Check out Rune Factory: Guardians of Azuma Review Scores from trusted Critics below. With 19 reviews on CriticDB, Rune Factory: Guardians of Azuma has a score of:

Rune Factory: Guardians of Azuma confidently advances the life sim genre while still keeping one foot comfortably in the past. With streamlined farming and town management mechanics, deeper yet-still-accessible combat, and the usual great writing and character work, Guardians delivers a consistent good time for new and old players alike. This beautifully animated game is a great way to break in that Switch 2.
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Typically, the big reason the Rune Factory series always appealed to me a bit more than its sister franchise Harvest Moon, was because of the more fantasy-focused setting. While Harvest Moon always presented a pretty chill and down-to-earth Japanese farm fantasy, the Rune Factory series always leaned a bit more Western and high-fantasy in its style. I’ve come to associate that setting with the series, which made the initial reveal of Rune Factory: Guardians of Azuma and its traditional Japanese twist on the setting make me feel a bit conflicted. Despite a vibe shift and new setting, though, this game...
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Rune Factory: Guardians of Azuma does a little bit of everything, and thanks to some very complementary core gameplay components, the whole is remarkably cohesive and a good deal of fun. There are plenty of aspects requiring a bit more polish, though, so don’t go into it expecting a masterpiece.
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Explore the traditional Japanese world of Azuma while you bring back villages to life in the latest and greatest Rune Factory installment.
Read Full ReviewOnce it finds its footing, Rune Factory: Guardians of Azuma is an engaging romp through a charming and dynamic world.
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Rune Factory: Guardians of Azuma manages to reinvent itself while still maintaining the bones that make the Rune Factory series feel like itself. It takes bold new strides in unexpected directions that thankfully pay off. Guardians of Azuma is a must-play for Rune Factory fans and would be well-enjoyed by newcomers to the series as well.
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Despite character events being the best they've ever been, Rune Factory: Guardians of Azuma fails to offer much depth after its opening hours.
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Rune Factory: Guardians of Azuma is a really cool spin-off for the Rune Factory series, and it's an overall good game that'll tide you over until the inevitable sixth numbered entry.
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I am sure I have not mentioned everything this huge game offers. But Rune Factory: Guardians of Azuma is a great game that I wholeheartedly recommend. It’s got the many-games-in-one content extravaganza that previous Rune Factory games have had. But unlike Rune Factory 5, this time it really works together and meshes into an addictive and immersive experience. I’m no series expert, but I played dozens of hours of this. And I feel like I barely started. If you’re looking for an action RPG where you can play music, fight monsters, grow turnips, and get married, Rune Factory: Guardians of...
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After Rune Factory 5, which was a bit of a rough transition for the series as it made the jump to 3D, I was a little unsure if they would be able to stick the landing on the second attempt. I am happy to report that Rune Factory: Guardians of Azuma might be my favorite entry in this long-standing series yet, bringing a fresh new aesthetic, gameplay innovations, and a far better-performing game on PC.
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Welcome to the eastern nation of Azuma! In this fresh take on Rune Factory, use your powers as an Earth Dancer to restore the land, its people, and even its gods. Along the way, battle corrupted monsters, rebuild seasonal farms and villages, and form bonds with the colorful locals. Switch version reviewed. Review copy provided by company for testing purposes.
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The latest addition to the Rune Factory franchise has arrived with Rune Factory: Guardians of Azuma. For those unfamiliar with this series, it began as a spin-off to the classic Harvest Moon farming games, and since then, Rune Factory has stood on its own over the years. In the most recent release, it’s dungeon-crawling meets city-building. Players will be juggling numerous tasks while attempting to save the world of Azuma and revive its weakened gods. When you’re not battling corrupted beasts and monsters, you’ll be hard at work rebuilding villages through farming and renovation. The big question is whether these...
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Rune Factory: Guardians of Azuma is a farming game with very little farming, but the combat and exploration more than make up for it.
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While there are good ideas at play, Rune Factory: Guardians of Azuma doesn't do enough to impress
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Rune Factory: Guardians of Azuma is perfect for anyone looking to enjoy a heartfelt adventure with meaningful relationships and creative opportunities.
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The journey through Azuma is a journey packed with a mish-mash of boring dungeons and weak RPG progression tools, supported by a fun cast of characters and decent story.
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Although the separate gameplay elements have notable flaws, Rune Factory: Guardians of Azuma deftly weaves them together into an addictively fun loop. This game is so, so close to being a spectacular RPG. It's a truly impressive example of "the whole is greater than its parts." For me, it's a brilliant weekend RPG—a laid-back game that will keep you playing "just one more day" for hours. If Zelda plus Stardew Valley sounds fun, I recommend Guardians of Azuma. If that combo doesn't excite you, give it a pass.
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Normal town revitalisation games make you focus on the well-being of one town. Rune Factory: Guardians of Azuma takes that idea and runs with it, putting you in charge of four villages that need help. The land has been ravaged by corruption, ruining the environment and creating dangerous beasts. It’s up to you as the Earth Dancer to become the chief of all four villages and restore prosperity for all.
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