
Rating
The Walking Dead: Season Two - Episode 1: All That Remains
With the loss of Lee Everett and almost everyone else she could call a friend bearing down on her mind, Clementine continues to make the best of a life that gives new meaning to pain. With only memories and a pack on her back, what will Clementine find next?
Details
- Released
- December 16, 2013
- Developer
- Telltale Games
- Genres
- Point-and-click · Adventure
- Publisher
- Telltale Games
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The Walking Dead: Season Two - Episode 1: All That Remains Reviews
Professional reviews from gaming critics
If you thought the second season of The Walking Dead was going to be more lighthearted, then prepare to be disappointed. All That Remains sees a more mature Clementine battling to survive by herself. As first episodes go, this one definitely gets the job done. The hard part is waiting for the second episode.
All that Remains main purpose was to establish Clementine as Lee Everett’s successor, and succeeds. She’s stronger and more determined, and definitely different from the little girl I first saw hiding out in her treehouse at the start of Season 1 waiting for her parents. It’s clear that Clementine’s journey will be a difficult one, but I wish I knew where this was going.
To its credit, All That Remains does get better as it goes on, and manages to recover from the weak intro, and ultimately ends up grabbing the player with good writing and a believable, immersive storyline and characters. However after such a great first season, the begining of All That Remains feels very jarring, and if I were working at Telltale, I’d change the beginning part where Clementine goes for the bottle in the restroom stall into a cutscene with a patch. If it weren’t for that part, All That Remains would have been a much better start to Season 2. Even so, the rest of the episode is...
'This ain't no child's play'It is fair to describe the first season of Telltale's The Walking Dead as the huge surprise of [...]
Telltale’s The Walking Dead had a fantastic first season. It really put the developer on the map for being the best at what it does. It won countless awards for its writing, characters, and execution. I, personally, had a real emotional connection while playing the game. I’m a pretty jaded individual, so I was amazed when the game actually made me feel. Mostly when it came to Lee and Clementine’s interactions. It really places you into the role of an immediate protector and father figure once you stumble upon Clementine for the first time.