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Titanfall
In Titanfall, players fight on a war-torn planet in six-on-six online multiplayer-only matches as mech-style Titans and their pilots. The game's action is fast-paced: as pilots, players can run along walls and link jumps together parkour-style, use a variety of futuristic military weapons, and employ one of three special abilities: cloaking, stimmi...
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Titanfall Reviews
Professional reviews from gaming critics
High flying and heavy hitting.
Titanfall is a genuine improvement on the standard multiplayer FPS fare that we’ve come to expect. By turning the game’s campaign mode into a series of well-balanced multiplayer matches, Respawn ease you into the gameplay slowly. Once you’ve ploughed through those 18 rounds though, you’ll realise that you’re unashamedly hooked.
Titanfall represents a potent fusion of established and modern design ideas, creating a tense and rewarding balance of power and moment-to-moment unpredictability. MOBA-like minions mix with traditional on-foot deathmatch, jetpack-powered locomotion, and giant-robot combat – each role playing its own part in the battle and coming with its own tactics and strategies – while the well-designed maps make the ideal weapons and loadout completely situational and dynamic. Though Titanfall is somewhat regrettably a barebones game in terms of modes and customization features available at launch, its in...
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There is no sense in going over what the recently released Titanfall means to the Xbox One as a whole, as it’s well known that Microsoft has put a lot of stock into this Xbox One (as well as 360 and PC) exclusive EA published first person shooter. What is evident from the industry insiders, as well as the many online forums and publications out there, is that people have high expectations for this game. Well, we here at COG have been anticipating the game’s release since it’s unveiling at E3 last year and after having played it at PAX Prime 2013. Although we didn’t get to attend the review e...
“Respawn Entertainment's Titanfall is immediately fun to pick up and play, but astonishingly short on the long-term hooks that ground most multiplayer shooters.”
Titanfall has all of the pieces to make a very nice FPS puzzle — a wide variety of well crafted maps, a decent amount of familiar game modes, and a prestige system to hold the interest of veterans. In that sense, it’s a very welcoming game that many disenchanted genre fans will enjoy. Just don’t expect anything monumentally different, or a worthwhile world to enjoy while you’re having fun shooting everything in sight.
A very good first instalment, but the best is yet to come.
Respawn Entertainment revamps the online multiplayer FPS game with their release, Titanfall.
When we first went hands-on with Titanfall we were dying to play more, and that still holds true today. What Respawn Entertainment has created is addictive, thoughtful, and accessible to a wide variety of gamers. It might not feel completely fresh, or deserving of its next-gen label, but the game brings enough new elements to the table that it should stand out from the pack. Yes, there are some missteps with the customization and mode options, and there will always be the pitfalls of that online requirement, but as it stands Titanfall hits all the right notes. Is it the next evolution of multi...
Respawn’s first game is a bold push to create that new must-have multiplayer game, and in so many ways they succeed. It fails to deliver on the potential of an online campaign, almost falling into the same trap that befalls their single player-laden competitors, and doesn’t really attempt to create new and interesting game modes.
Respawn Entertainment takes the knowledge of gameplay mechanics that made Call of Duty 4 great in 2007 and refines it to create a fantastic shooter in Titanfall, but they do not adequately identify all of the points that have given Call of Duty its staggering popularity over the years, leaving a game that, while excellent and incredibly balanced, is unlikely to be able to topple the titan itself.