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Anyone can play and enjoy Requiem, including brand-new Resident Evil fans, but long-time fans of the franchise will get the most out of it. Once Resident Evil Requiem gets going, it doesn't let up until the very end. It's still early in the year, but RE9 is already a Game...

Mark O’Callaghan·February 25, 2026
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Even though Mario Tennis Fever isn't perfect, it's still the best the series has been since Mario Power Tennis on the GameCube. Mario Tennis Fever is a fun time for anyone, and it’s the kind of game that starts with one match and turns into hours with friends. Not every...

Mark O’Callaghan·February 23, 2026
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The only downside to Reimagined is how much hand-holding it has. It feels like the game is trying not to scare off new players, making sure every point lands no matter what, but there are times when it's all too much. Most players will get the tutorials quickly, but Reimagined...

Mark O’Callaghan·February 20, 2026
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The extra content and historical touches are just as impressive. None of it feels tacked on, and every new addition feels like a core part of the overall experience. Konami bringing Super Bomberman back like this is a win, and it’s hard not to be happy about it, even as...

Mark O’Callaghan·February 16, 2026
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The other side of High on Life 2's gameplay is the big set pieces that show up a few times, and this part of the game is a huge success. There's a battle with Muppy Doo that stands as one of the best boss fights in recent memory. I won’t...

Mark O’Callaghan·February 12, 2026
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Reanimal feels like a deliberate evolution rather than a spiritual sequel. It abandons the safety net of stylized grotesque horror and embraces something harsher and more intimate. The result is a game that feels confident in its darkness and uninterested in softening its edges for accessibility. I'm not sure Reanimal...

David Jagneaux·February 11, 2026
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While there are definitely aspects that weigh Nioh 3 down, the action and core gameplay are its saving grace. Swapping between Ninja and Samurai on the fly stays fun even into the endgame. They already feel distinct, and the small tweaks players can make to suit their style are a...

Mark O’Callaghan·February 4, 2026
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However, issues like high cosmetic prices, lacking game modes, and overall feeling of a lack of polish, weigh heavily on the game as it stands. None of these problems feel insurmountable, but they do prevent Highguard from reaching its full potential at launch. Highguard is a good game with flashes...

David Jagneaux·January 31, 2026
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I genuinely feel like a proud parent whenever I show off my Cozy Caravan character. The game does a lot to create a warm, comforting atmosphere that feels especially welcome right now. It’s the kind of game I’ll happily keep checking in on after finishing the review. If you’re looking...

Mark O’Callaghan·January 30, 2026
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If players stick to the standard difficulty, they’re in for a tough experience, but that’s part of the appeal. It often feels like you might not make it, but then you do. When that breakthrough moment happens, the satisfaction hits hard, especially when it’s paired with a beautiful skyline as...

Mark O’Callaghan·January 29, 2026
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If players stick to the standard difficulty, they’re in for a tough experience, but that’s part of the appeal. It often feels like you might not make it, but then you do. When that breakthrough moment happens, the satisfaction hits hard, especially when it’s paired with a beautiful skyline as...

Mark O’Callaghan·January 29, 2026
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However, it just never quite feels like an essential recommendation for anyone other than hardcore Soulslike fans who appreciate a bit of anime flair. Combat lacks that last bit of punch to elevate its encounters, presentation doesn’t always match modern standards, and missing features like co-op feel like lost opportunities....

David Jagneaux·January 26, 2026
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