GameWatcher
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GameWatcher

GameWatcher is a games media site focusing on Strategy and Horror Games.

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With just one episode to go off of I’m still prepared to bet that unless Telltale screw up massively I’m going to end up thinking The Wolf Among Us is better than Game Of The Year contender/winner The Walking Dead in a few months’ time. The characters are all interesting...

Chris Capel·October 21, 2013
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Gas Guzzlers Extreme is still worth the plunge if you’re at all intrigued by a return to its simple diet of racing carnage however. The mechanics are solid, it looks pretty, and much like a recently resurging obsession with Counter Strike: GO, I found myself dipping in and out of...

Emmanuel Brown·October 15, 2013
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Chopping an enemy’s arm off and watching him feebly try to swipe at you with the other. Or finding a huge Build Engine-rendered secret area.

Chris Capel·October 8, 2013
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F1 2013 is a dynamic and varied simulation then, and that’s not a compliment that could readily be aimed at too many of its forebears. There is an element of treading water as Codemasters gets ready for the inevitable shift to new console hardware and racing technology in the next...

Emmanuel Brown·October 7, 2013
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While undoubtedly completely less OH MY GOD RUN HIDE than the first game Amnesia: A Machine For Pigs manages to still be a worthwhile purchase thanks to The Chinese Room putting so much effort into maintaining a creepy, freaky atmosphere. It also offers a much better plot with a satisfying...

Chris Capel·September 13, 2013
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Chris Capel·September 11, 2013
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In terms of length the campaign with all the side-missions done clocks in at around 12-14 hours, depending on how much you explore or how well you do. While not game of the year or anything and containing many features found in other games, along with a plot that utterly...

Chris Capel·September 6, 2013
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The new engine is stunning. When you do manage to get a decent battle going, it is a bit of a visual treat.

Joe Robinson·September 2, 2013
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Lost Planet 3 is competent, but lacks any real soul. The Rig is a cool idea, and adds an interesting perspective to what is an otherwise pretty standard third-person shooter where waves of enemies come at you again and again, but even that brightest spark falls apart in execution. There’s...

Jamie Donnelly·August 27, 2013
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So, Paradox have done it again – learning from the design of Crusader Kings II, Europa Universalis is an excellent starting foundation. From here, we hope the game receives the content and support that CKII got, and we can’t wait to see what else they can do with the game....

Joe Robinson·August 16, 2013
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No matter how annoying these aspects can be, though, they’re part of the charm. Ducktales Remastered is a nostalgia trip from start to end, frustrating, life-taking warts and all. There are mine cart levels, collectibles that ding when you pick them up, a bank vault full of money that exists...

Jamie Donnelly·August 12, 2013
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Even if the jumping had been solid, though, it still doesn’t quite capture the magic of games it takes inspiration from like Super Meat Boy. It always feels too much like you’re doing exactly the same thing again and again, with the super-quick levels and a poor diversity of obstacles...

Jamie Donnelly·August 6, 2013
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