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Even when I didn’t understand the storytelling, however, I still appreciated it. LUNA The Shadow Dust is a beautiful game. The music is excellent and the cutscenes are gorgeous, and I felt the bond between the two characters primarily because of how well the cinematics conveyed their emotions. Many of...

Samantha Lienhard·February 12, 2020
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The visuals are suitably cartoony, which amplifies the strange tone and ridiculous gameplay. When your teeth are falling out while your eye rotates all over and your nose shoots oil all over, Speaking Simulator feels like a surreal [adult swim] fever-dream.

Spencer Legacy·February 11, 2020
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There is a seed of something great in Orangeblood. It may not be in the gameplay or story but it’s there in the art and music. Unfortunately, Orangeblood has some technical hurdles to get over in order to let this game shine. It should be noted that the developers, Grayfax...

Nick Mangiaracina·January 29, 2020
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Coffee Talk utilizes all of its aspects of relaxing atmosphere to tell a meaningful narrative. From the dialogue on the interpersonal issues characters are facing, to the short stories which are created by Freya, the writing is overall excellent. Characters go through meaningful arcs that are measured eloquently. Even though...

MonsterVine Staff·January 28, 2020
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Kakarot mostly excels in the visuals department, perfectly recreating iconic Dragon Ball scenes and panels in a vivid and colorful manner. The particle effects on the many energy-based super attacks look fantastic, as does the battle damage that each area takes throughout a battle. The music is fantastic as well,...

Spencer Legacy·January 24, 2020
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There were a few things that were cool, like how the ending played out, a few scenes that actually utilized the sensory deprivation that VR thrives in, and I really liked using my head to scan objects in the world. But overall this entire game feels like a checklist of...

Nick Mangiaracina·January 23, 2020
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In terms of longevity, it took me around 3 hours to complete the entirety of AVICII Invector’s collection of music. As I completed each song, I also gained access to their harder counterparts. The skill-ceiling is moderately high and required me to practice and memorize sections in order to get...

MonsterVine Staff·January 23, 2020
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That’s really the problem with Heroland. It’s funny and light-hearted, the art is cute and the idea is novel but the execution is done poorly. Considering how long the game ended up being I felt even more annoyed at how pointless my journey had become. There were an unnecessary number...

Nick Mangiaracina·January 15, 2020
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Visually, Ambitions is disappointing to say the least. The character models have an off-putting style to them, and would feel more natural in a mobile game or an IMVU banner ad. There’s something unsettling about their eyes and expressions, which is what you’ll be seeing the most through the various...

Spencer Legacy·December 19, 2019
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Star Wars Jedi: The Fallen Order is decent, but could have been more. The lack of depth in its combat weighs down the entire experience. Fancy animations and good visuals simply can’t hide the Fallen Order’s key failings. Whether or not the lack of depth is a result of the...

Sean Halliday·December 18, 2019
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The visuals and sound in Cross Rays are excellent, as every animated attack is dynamic and exciting to watch. Each unit plays music from their original series, though you can also set custom music if you prefer different tracks. Seeing Barbatos plow through an opponent with its mace while music...

Spencer Legacy·December 13, 2019
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Star Ocean: First Departure R struggles to find its own identity and no amount of remastering could make this game any more palatable. Though the art, story, and strangely deep crafting system manage to keep Star Ocean interesting. Sadly, they’re not enough to take away from the awful encounter rate...

Nick Mangiaracina·December 13, 2019
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