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The usual video and audio issues are present, but that’s to be expected at this point. Again, the issues are minor, but still able to take you out of the plot here and there. The music is still on point, with a heavier focus on Dark Knight-style tracks.

Spencer Legacy·December 2, 2016
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Dishonored 2 left me with a desire for more levels and targets, but it also left me thinking about the world outside of the game.  It may seem like a stretch to call a video game where you play as a magic wielding assassin to come out at the right...

MonsterVine Staff·November 30, 2016
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Although Otus can’t speak, his posture and facial expressions convey his thoughts enough to make him lovable, and his companions are all entertaining in their own ways. Optional scenes flesh them out even more, and the only downside is that such a fantastic cast of characters deserves a more satisfactory...

Samantha Lienhard·November 28, 2016
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The sound is enjoyable, with some memorable tracks mixed in amongst the more atmospheric pieces in the soundtrack. The tracks that play in the inn and hub town are pleasant, and set a relaxing tone for the quieter parts of the game. The field themes suit their open fields and...

Spencer Legacy·November 22, 2016
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Pirate Pop Plus has a fantastic soundtrack, which is reminiscent of Super Mario Land. The chiptune composition is outstanding, and the numerous unlockable tracks are all different, but equally fun. The tunes are all light and upbeat, which suits the lighter arcade game perfectly.

Spencer Legacy·November 14, 2016
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Gurumin 3D‘s voices are fantastic as well. Every character, be they human or monster, has a silly, but fitting, cadence to their voice. Everybody feels distinct, from the pervy old man, to the sassy Parin. No one blends into the background, which feels reminiscent of old JRPGs. The enthusiastic voice-acting...

Spencer Legacy·November 10, 2016
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The music was at its best in New World Order, seeming to take major cues from The Animated Series and The Dark Knight trilogy. These harsher tones suited the theme and atmosphere of the episode well, and added extra weight to some of the more tense moments towards the end...

Spencer Legacy·November 1, 2016
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Dragon Quest Builders‘s sound is absolutely stellar in every way. The return of classic Dragon Quest sound effects is always welcome, but Builders tweaks them ever so slightly to make them more modernized. The music is whimsical and nostalgic, as the soundtrack is largely composed of remixed versions of songs...

Spencer Legacy·October 28, 2016
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The most glaring issue here though is the complete lack of commentary. When you tell me your game has developer commentary I expect it to have developer commentary. There are nearly a dozen levels per episode and only two or three of those levels actually have commentary and it’s usually...

Diego Escala·October 26, 2016
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Xenovere 2‘s sound is divisive. The classic sound-effects return, which is an absolute necessity for any and all Dragon Ball games. The memorable screech and whistle of a Kamehameha, or the sharp “whoosh” of teleportation are mainstays for a reason, which Xenoverse 2 understands, and respects. The music, on the...

Spencer Legacy·October 25, 2016
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Despite a shorter than desirable story, Destiny: Rise of Iron has a fair amount of solid content. An increased light level, new exotics and legendary items and an all new raid have jump-started Destiny’s community once more. There are a few missteps and issues that Bungie still has to work...

MonsterVine Staff·October 24, 2016
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Unfortunately, its story isn’t on the same level. Your journey begins when a young man named Amon finds a mysterious artifact and begins to investigate it. Despite some interesting lore, however, the story is rarely compelling, between bland plot developments, villains whose motivations go unexplained, and protagonists with almost no...

Samantha Lienhard·October 12, 2016
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