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The boss battles in GoNNER are static, unlike the procedurally generated nature of the main levels. At the end of world 1, you always fight the same boss. These battles are very challenging with boss specific enemies and environments that differ from the main levels. The equipment that might have...

Austin Paul Adamson·October 12, 2016
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Rounding out the new content is a multiplayer co-op version of the endurance mode which will have you and another player stranded in a map trying to survive for as long as possible. The survival mode is already a really neat mode and getting to do it with another player...

Diego Escala·October 10, 2016
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The overarching plot is strong, as are the individual cases. Some fans might take issue with the fourth case, as it doesn’t contribute to the larger story, but it is a lighthearted breather in a game where the stakes are otherwise quite high. Spirit of Justice builds on previous Ace...

Samantha Lienhard·September 25, 2016
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The sound in Pac-Man Championship Edition 2 is exciting but largely forgettable. While the electric and fast-paced music fits the visuals as you play, you won’t remember the vast majority of it once you turn the game off. On the other hand, the refreshingly vintage sound effects are as memorable...

Spencer Legacy·September 21, 2016
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When you feel the need to break skulls outside of a story environment you’ve got the survival mode to entertain yourself with but good luck getting much entertainment from it. Completing each story mission will unlock a relevant arena for you to fight waves of enemies in and upon reaching...

Diego Escala·September 5, 2016
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Unfortunately, Metrico+ is a bit on the low-side for content and replayability. There’s no real plot or story besides some incredibly vague artistic messages that are beyond my interpretation and there’s no way of tracking efficiency. There’s no score system or anything to do on the side, and the entirety...

MonsterVine Staff·August 31, 2016
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The audio side of Attack on Titan is good, but not great. Whether it’s due to licensing or other forms of external issues, the iconic opening songs and themes from the anime are curiously absent. This is by no means a deal-breaker, but for fans of the anime, it would...

Spencer Legacy·August 29, 2016
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This process doesn’t stop now that Starbound 1.0 has released. The team is dedicated to adding content and fixing bugs in the system. This is worth noting before I tell you that the game isn’t perfect: It still has its share of AI glitches and graphical hiccups, and worlds can...

MonsterVine Staff·August 24, 2016
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Breach is also where the monster that is micro-transactions rears its ugly head. You acquire better gear through booster packs and you can either buy those with in-game credits or through real world money. I played a good chunk of Breach and never felt tempted to drop any money for...

Diego Escala·August 23, 2016
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The music featured in King of Fighters XIV is as fast and fun as its gameplay. Each stage has a memorable track accompanying it, which adds to the energy and excitement the game exudes. The techno beats in particular make King of Fighters XIV  feel like a true arcade game,...

Spencer Legacy·August 23, 2016
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Headlander is a unexpected but pleasant title that has rekindled my interest in 2D side-scrollers. The title is both familiar and wholly unique, and the main mechanic of Headlanding is both entertaining and intuitive. A sleek and stylistic design matched with an incredible attention to detail more than make up...

MonsterVine Staff·August 22, 2016
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Visually Deus Ex GO is quite a bit different from Hitman GO. While Hitman GO was stylized almost as a board game, Deus Ex GO is represented more similarly to the prime Deus Ex titles. Everything has that sleek cyberpunk look and all characters and robots are fully animated and...

MonsterVine Staff·August 20, 2016
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