StartMenu
startmenu is a website dedicated to mentoring the next generation of games media. Since 2019 it has fostered a community of talented writers and helped dozens of people break into the industry.
Latest Reviews
Disintegration
The developer showing off the game was quick to point out that this is both a small team and an alpha build. They are very proud of the current state of the game and rightly so, it could be part of an Unreal Engine demo reel. This game looks like...
Moonlighter
Overall, it’s a good little game that kept me engaged and happy for a solid 25 hours. Even though I have some issues with parts, it ultimately rewards you generously for your efforts and stays fresh dungeon dive after dungeon dive. Even with somewhat repetitive concepts at play, I never...
2064: Read Only Memories
2064: Read Only Memories is a Cyberpunk story unlike any other. Check out Kate Robinson’s review.
Cadence of Hyrule is the crossover we never knew we needed. Jon Simpson’s review lets us know why.
Mortal Kombat 11
Mortal Kombat 11 is an improvement on the Mortal Kombat formula in almost every way. The characters are fun to play, the graphics are amazingly detailed, and the sound design continues to be fantastic. The fatalities are the best the series has had. They’re all over-the-top and incredibly violent, but...
Life is Strange 2
Alex Green investigates the latest episode of Life is Strange 2. How successfully does it explore the themes built up so far?
That said, I must repeat something. I understand games are hard to make and there are bugs that can occur. It’s the nature of an industry constantly trying to frantically fight against deadlines, a particularly hot topic at the minute. Bugs still are problematic, particularly in a game that wants...
Frostpunk
It’s a dark game where few decisions are good, and survival is a tenuous proposition. Yet despite being set in a frozen wasteland, it’s the freshest take on the survival city builder I’ve seen in a long time. Whether you like city builders or not, Frostpunk will give you a...
Katana Zero
The games’ neon, cyberpunk, neo-noir aesthetic is of consistent excellence. The vicious visuals, alongside an engaging synth-heavy soundtrack created by LudoWic that ebbs from dark and dramatic to dreamlike in the blink of an eye, allows you to immerse yourself and enjoy an entirely thematically-correct world.
Pokémon: Let's Go, Eevee!
Dan Baker scrolls though the gorgeous Kanto region once again in Pokemon: Let’s Go. How does the revamp compare to it’s 20-something year old sibling?









