The Escapist
Your daily escape to fun commentary on video games, movies and tv shows. New original content every day.
Latest Reviews
After Us
Despite wishing that the story and enemies were more engaging, After Us is a good time. The gameplay is enjoyable, with simple mechanics and additional abilities that add diversity to the gameplay. The level design is clever and strikes the perfect balance between simplicity and complexity, resulting in a fun...
Planet of Lana
If you’ve enjoyed other cinematic puzzle platformers, you’ll probably like this one, but there isn’t anything particularly new to recommend it other than its beautiful visuals. If you haven’t liked other games in this subgenre, this won’t change your mind.
Darkest Dungeon II
Despite all the things I don’t like about it, Darkest Dungeon II isn’t a terrible roguelike. It’s just fairly middle of the road, with plenty of replay value, but gameplay that fails to distinguish itself from the crowd or live up to its predecessor. If you like your roguelikes hard,...
Gun Jam
While I had fun with Gun Jam for a few hours, its meager offerings make it feel like a solid proof of concept rather than a complete game. If you want a rhythm-based arena shooter that lets you blast enemies to your favorite songs, it might be worth playing. But...
Bramble: The Mountain King isn’t without its flaws. The gameplay is straightforward and borrows elements from popular indies in the horror genre, and with the plot swimming in folklore and a fantastic narrator, it’s easy to invest into the linear story. However, the game is quite short and the character...
Everspace 2
Despite the frustration of the level system, and the repetitiveness of some of the side content, I had a good time with the combat and flying at the heart of Everspace 2. This feels like a return to an older style of game, and I’d recommend it if you like...
Curse of the Sea Rats
Curse of the Sea Rats hews too closely to the Metroidvania formula. Anything I describe from the game is essentially the same as any other Metroidvania, and it doesn’t have a unique twist of its own, except for the 4-player co-op. It’s fun, but not outrageously so. I enjoyed the...
Ravenbound
The open world is fully explorable on foot since a grappling hook allows you to scale buildings and mountains with ease. Specific points allow you to turn into a raven and conveniently fly anywhere on the map. And since there’s no map, flying is the best way to get a...
The most egregious tension killer for me was the game’s lack of direction. Often, I’d find myself finishing a task or starting a level with no clues on where to go or what to do next. It seems like the game wants you to explore until you stumble onto a...
Dead Cells
Overall, the content within the DLC pack is phenomenal and well worth its price tag. The only issue is you may not always feel as if you’re getting your money’s worth because you have to grind through some obtuse progression to play with what you purchased.
Clive 'N' Wrench
At the core of Clive ‘N’ Wrench, there’s a clear love of platforming that translates into the game. It’s fun to jump around in this engine, despite the bugs. But it’s hard to recommend a game that has terrible combat and is such a technical mess, even though it has...
Atomic Heart
For lack of a better word, Atomic Heart is weird. The intro has almost no real gameplay for 30 minutes and plays out like a poorly scripted political ad, the story feels like a military thriller fever dream, and the characters have surely all gone mad — but it works....











