Josh Wise
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Its narrative is fractious and slight, compared to Sledgehammer’s previous work, but the chance for a chaotic, target-rich experience with friends exerts a stronger pull than usual.
Lies of P
Taking inspiration from Bloodborne and Sekiro: Shadows Die Twice, Lies of P leads the pack of FromSoftware imitators. It has an intriguing and arresting world and some brutal, assured combat. With a hollow hero in the middle.
Sadly, that string of hours, spent clambering up towers and defogging the map, bounding across the fields in a hopeful, happy loop, was the last of the fun on offer.
An open-world Hawaii and a generously spirited racer, chafed by always-online irritations and a lack of originality.
A Legofied open-world racer of bright humour and drift-heavy handling, scuffed by baggage and busywork.
Nonetheless, even when the trappings are more traditional, as they are in Return to Dreamland Deluxe, Kirby is Kirby.
Complex systems are made simple, by committing their clutter to muscle memory, and play—good play, at any rate—requires that you, like Selene, ride its enigmatic loop.
In the end, Gotham Knights is, like the studio’s earlier contribution to the saga, Batman: Arkham Origins, a decent game haunted by the notion of not being the main event.
Not that this is something that has to be endured. The underworld may be outglowed by the freaky fogs above, but so what?
Tunic
And yet, despite its obvious muses, Tunic manages to rise above mere flattery, by paying deeper homage to the medium itself.
There just isn’t enough juice in the combat, the cover shooting, or the endless hoovering of collectibles.
CriticDB tracks 139 Josh Wise reviews, averaging 70/100. See the score distribution and their highest & lowest rated games below, or browse every Josh Wise score in the Reviews tab.
Josh Wise score distribution
- 90–10011
- 80–8945
- 70–7944
- 60–6917
- 50–5917
- Below 505

















