Timothy "Urthdigger" Hyldahl
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Now, I’m not saying this game will be for everyone. There’s quite a few rough edges that are just part of the classic FPS genre, but this is still a sterling example of how to do a remaster. Everything from the original has been kept, made easier to access, and...
I wanted to like this game so badly. I’ve been a fan of Devolver-published games for a while, and I came away from the preview with high hopes. Unfortunately those expectations did not match my experience playing through Bleak Sword DX for real. For all the intensity the difficulty brought,...
I wish I could rate this higher. I honestly had a fun time playing through Curse of the Sea Rats, but the issues I encountered were significant. On top of balance issues and voice line deliveries, I also stumbled across a few bugs here and there including one that basically...
There’s a lot of heart and soul poured into the details, it’s one of those retro titles that truly remembers what made those classics fun in the first place. There’s a few small issues here and there that keep it from being truly amazing, but it’s certainly worth your time.
If you’re down with that vibe, you’ll find this a very relaxing experience with some entertaining worldbuilding and a few mysteries for suspense. However, being pretty much a one-off experience more like a movie may rub a lot of gamers the wrong way.
NeverAwake is a truly polished gem, an absolute pleasure from start to finish. The short levels, simple controls, and satisfying challenge all combine to make it oh so tempting to play “just one more level” until you’ve binged the whole game. While there are certainly a few areas here and there...
That’s not to say it’s completely perfect. There is a little bit of that indie game jank, it’s not terribly long, and there are a few bugs here and there ranging from minor graphical ones to more major ones that halted my progress temporarily. Thankfully the devs are already hard...
I understand it won’t be for everyone, as at the end of the day it’s a series of minigames heavily testing your perception and memory, but the game is cheap and short enough that if any of this sounds interesting you owe it to yourself to pick this up.
I want to like this game, I really do. When it works, it works really well. The core gameplay loop is satisfying, the two ideas mesh believably, and figuring out how best to manage the species on a given level is like a fun little puzzle. Actually reaching later planets...
Weird West
It’s buggy, the balance is off, and a good 80% of the locations only really serve as random sidequest destinations. But the storytelling drew me in, the stealth worked rather well, and on the occasions when I felt like I had resources to burn it was just so dang satisfying...
Infernax
It’s not terribly long to beat once – about six hours for a playthrough – but you’ll want to go through at least twice, and there’s even some things that keep things fresh on a second playthrough so you’re not quite retreading the same game a second time. If you’re...
Really, if I had to boil down my issues to one thing, it’s that the developers need to understand how to add content to a game. Games are all about what we as players choose to do, and for extra content to actually mean anything it should ask me to...
CriticDB tracks 69 Timothy "Urthdigger" Hyldahl reviews, averaging 74/100. See the score distribution and their highest & lowest rated games below, or browse every Timothy "Urthdigger" Hyldahl score in the Reviews tab.
Timothy "Urthdigger" Hyldahl score distribution
- 90–10022
- 80–8914
- 70–7919
- 60–694
- 50–592
- Below 507
















