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Chris Carter

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Latest Reviews

Any one of these games is worth throwing 10 bucks at, much less all six. So long as you can deal with some antiquated visuals (even with the new look) and a bit of exploration-based frustration with the ZX games in particular, you’ll have plenty of rainy days squared away with...

DestructoidDestructoid·March 1, 2020
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I brought up “the old Blizzard” in this review because this is the first time in a while (yes, even counting Diablo III at launch) that you can really sense a huge shift at the company in just about every sense. Warcraft III: Reforged is both the beginning and end of an...

DestructoidDestructoid·February 9, 2020
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Borderlands 3‘s first DLC is quirky and action-packed, but I was decidedly left wanting more. Hopefully the other campaigns will take more risks, but in the meantime Moxxi’s Heist of the Handsome Jackpot is more Borderlands, which is typically a good thing.

DestructoidDestructoid·December 22, 2019
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It takes time to really get into MechWarrior 5, which is to be expected. At first, things go by at a plodding pace and your customization options are slim. But once you assemble your crew, jump into mechs you want to play as, and the story picks up, it starts...

DestructoidDestructoid·December 15, 2019
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This is a historic moment for Shovel Knight: half a decade later, I can recommend picking up anything and everything Shovel Knight related, which is easy to do with the Treasure Trove compilation. Yacht Club Games has a lot to be proud of and has accomplished a lot in their...

DestructoidDestructoid·December 14, 2019
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Arise: A Simple Story is true to its name and offers both function and form, which is why I’m so anxious to see what Piccolo Studio has next in the pipeline. It’s a pleasant surprise to help cap off a great year.

DestructoidDestructoid·December 7, 2019
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I was torn writing this review as I went back and forth multiple times on whether or not Shenmue III‘s adherence to the past was worth the squeeze. In spurts, it’s not. But as I walked back to Shenhua’s cottage to turn in for the night after a hard day’s...

DestructoidDestructoid·November 24, 2019
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Pokémon has always literally been give and take since the second generation. Some give more than others, and Sword and Shield has taken away quite a bit. But in the end, I was smiling on most of my journey throughout the Galar region, and 21 years later, I still have a...

DestructoidDestructoid·November 23, 2019
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You’re going to occasionally roll your eyes at a cheesy moment or groan at a technical issue, but Star Wars Jedi: Fallen Order stands alone as an action game devoid of its Star Wars influence. If you grin at the mere mention of the phrase “kyber crystals,” you’ll get even more out...

DestructoidDestructoid·November 23, 2019
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Indie atmospheric adventure games are like candy to me, and I suspect some people are going to get a lot more out of Gylt than others. It’s very much in the same spirit as Concrete Genie in that it’s a short but mostly engaging romp that’s best enjoyed by the right...

DestructoidDestructoid·November 23, 2019
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Death Stranding is not the overly-strange inaccessible walled garden the marketing has made it out to be. It’s weird, don’t get me wrong! But anyone with a surface-level understanding of surrealism in art should be able to acclimate to what is essentially a playable Hollywood production.

DestructoidDestructoid·November 16, 2019
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I’m trying to be a bit vague here when it comes to Inmost‘s narrative details to avoid spoilers, but don’t cancel that Apple Arcade subscription just yet. It’s worth a playthrough as you wait for the next thing to come along, but you’d be hard pressed to exhaust all of the...

DestructoidDestructoid·October 13, 2019
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