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Chris Carter

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Latest Reviews

Knack II has the bones of a good platformer and a hint of charm but it just doesn’t execute. I’m not sure what the Knack series attempted to accomplish, but after a sequel, it stands as one of the most missable franchises Sony has ever crafted. Maybe one day Sony can combine...

DestructoidDestructoid·September 5, 2017
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In some ways it’s refreshing to see all of the fluff cut out. There’s no lootboxes and the cosmetic options are slim. It’s all about the sport, and as long as there’s a playerbase there, I’ll be hopping in from time to time to see what’s up. Sparc has the potential...

DestructoidDestructoid·August 29, 2017
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Warriors All-Stars is good silly fun as the story never takes itself too seriously, nor do the cameos. But in the process a few huge staples we’ve come to expect have been stripped, much to the detriment of a project of this scale. I really wish it didn’t have to...

DestructoidDestructoid·August 29, 2017
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Other than the campaign there’s some challenges to embark upon (which didn’t really catch my interest), or a limited co-op mode. I’ll be honest here, it’s nice that they have it, but it’s a little strange given that the story is single-player — you’d have to catch your partner up...

DestructoidDestructoid·August 28, 2017
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Flip Wars is in some ways less fleshed out than the demo for Fusion Frenzy. Almost every feature, from the blocked out local mode to the disappointing “My Room” option (that’s less of a room and more like a statistic menu), is a half measure. Maybe Over Fence can add to...

DestructoidDestructoid·August 23, 2017
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Housemarque could have gone a bit farther with Matterfall, because while the general theme is on point, several elements, the protagonist design included, failed to make their mark on me. While it remains stylish throughout there were a few sections where I felt like I was just going through the...

DestructoidDestructoid·August 15, 2017
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Sonic Mania is short but sweet. It even functions as a proper Sonic 4 if you don’t count the episodic Sonic 4 (remember that one?). As long as the same team is in charge I can easily deal with one of these every few years or so while Sega tries to strike...

DestructoidDestructoid·August 14, 2017
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Boss Key’s philosophy allows for a more old-school arena shooter approach where skill-based twitch reaction is more important than team composition. That’s not a knock on any other game, it’s just a different feel that Boss Key was going for with LawBreakers, and succeeded. It might not have the flair of...

DestructoidDestructoid·August 9, 2017
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Slowly but surely Ninja Theory has moved into film territory, but they can’t let go of their need to shove action mechanics into everything they do. With the increased focus and acceptance of so-called “walking simulators” there’s a huge market they can tap into, and I hope they end up...

DestructoidDestructoid·August 8, 2017
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Mega Man Legacy Collection 2 is worth it for 9 alone, but you’ll also get to experience several legacy games that were passed by. I’m still holding water for 8 all these years later, and due to some amazingly camp artwork and stellar animations, it’s one of the most “showable”...

DestructoidDestructoid·August 8, 2017
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If you’re the type of person who tried Splatoon for a little while and gave up, Nintendo hasn’t done a whole lot to change your mind outside of adding a horde mode. But with more concessions for higher-level play and a deeper meta, veterans will be jumping ship from Wii U...

DestructoidDestructoid·July 21, 2017
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Final Fantasy XII: The Zodiac Age, despite my misgivings, is a triumph that still holds up all these years later. Modern conveniences like upping the tempo of combat are far more valuable than the new coat of paint, and despite a slow-going narrative it’s a blast to just roam the...

DestructoidDestructoid·July 10, 2017
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